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Dc Deck-building Game: Rivals – The Flash Vs The Reverse-flash
7.61Build a deck or pool that turns small actions into stronger combos.
Sopwith
6.70Maneuver forces across tactical or historical battle maps.
Tales & Games: Jack & The Beanstalk
6.54Use physical skill and timing to pull off the key moves.
Austerlitz
6.54Maneuver forces across tactical or historical battle maps.
Hell Dorado: Core Rulebook
7.60Roll dice and choose how to use the results for tactical outcomes.
Armymals
6.51Draft from shared options to assemble a plan over successive turns.
A Victory Awaits: Operation Barbarossa 1941
8.04Maneuver forces across tactical or historical battle maps.
The Curse Of The Black Dice
6.15Collect matching sets while timing when to score or trade them.
Wagram: The Peace Of Vienna, 5-6 July 1809
6.75Maneuver forces across tactical or historical battle maps.
Syracuse (415/413 Av. J.-c.)
7.57Move forces between areas to control positions and pressure rivals.
Oh, Fox!
6.55Use clues and contradictions to deduce hidden information.
Skeptics
8.03Coordinate shared actions while clues or threats pressure the group.
Maori Wars: The New Zealand Land Wars, 1845-1872
7.25Play linked scenarios where mission goals shape each session.
Talisman: Harry Potter
6.32Roll dice and choose how to use the results for tactical outcomes.
Serpent's Tongue
6.42Coordinate with teammates to solve the game's shared challenge.
Monster 12
6.49Push your luck for bigger rewards while risk keeps building.
Regimental Fire And Fury
7.89Roll dice and choose how to use the results for tactical outcomes.
Black Hole: Kyrum
8.27Roll dice and choose how to use the results for tactical outcomes.
Battlegoats
7.15Remember hidden information and use recall to make better choices.
Russian Civil War 1918-1922 (second Edition)
7.31Move forces between areas to control positions and pressure rivals.
Marvel Mayhem
6.23Manage cards in hand to time plays, combos, and scoring windows.
Yalu: The Chinese Counteroffensive In Korea, November 1950 To May 1951
7.19Maneuver forces across tactical or historical battle maps.
Tour Operator
6.48Move pieces across a map while planning position and timing.
Boomtown Bandits
6.38Make decisions quickly while the game unfolds in real time.