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Management
5.80Compete for contested options while managing cost and timing.
Risk: Shadow Forces
6.11Negotiate deals and shifting promises to improve your position.
Sniper Kill Confirmed
6.44Play linked scenarios where mission goals shape each session.
Adventure Time: Adventures In The Land Of Ooo
6.18Move pieces across a map while planning position and timing.
Attack Of The Kaiju
6.22Spend limited actions each turn to balance movement, setup, and scoring.
Horus Heresy (2003)
5.90Draft from shared options to assemble a plan over successive turns.
Lego Soccer
5.80Use physical skill and timing to pull off the key moves.
In The City: Origins
5.87Draft from shared options to assemble a plan over successive turns.
Millennium: The Era Of Invasion
6.13Maneuver forces across tactical or historical battle maps.
Rat Trap
6.02Use clues and contradictions to deduce hidden information.
Chromosome
5.78Commit presence to key areas and fight for influence where it matters.
Aviation Tycoon
5.78
Igor: The Mad Scientist's Lament
5.69Place tiles carefully to build spatial scoring patterns.
The Hundred Years War
5.89Maneuver forces across tactical or historical battle maps.
Scotland The Brave
5.91Maneuver forces across tactical or historical battle maps.
Paying The Peiper
6.11Maneuver forces across tactical or historical battle maps.
Double Mission: Beyond The Object
6.16Coordinate with teammates to solve the game's shared challenge.
Foe Hunters
6.41Build a deck or pool that turns small actions into stronger combos.
Ancients: Thapsos & Alexandria
5.90Maneuver forces across tactical or historical battle maps.
Charmed And Dangerous: The Sisters Grimm – Base Set
6.35Coordinate with teammates to solve the game's shared challenge.
Middle East Battles: Suez '56
6.06Maneuver forces across tactical or historical battle maps.
Desert Duel: First Alamein
5.84Maneuver forces across tactical or historical battle maps.
Dmz: The Battle For South Korea, Late 1970s
5.98Maneuver forces across tactical or historical battle maps.
Roadkill Rivals
6.11Manage cards in hand to time plays, combos, and scoring windows.