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Mechanism: Set Collection, Hand Management
Classification: Series: Key (Richard Breese)
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Keythedral
7.05Place workers to claim actions and turn resources into plans.
Year2002
Players2-5
Time60-90
Weight2.85
Age8+
Strategy
City Building
Medieval
Auction/Bidding
Modular Board
Set Collection
Series: Key (Richard Breese)
Keyper
7.25Place workers to claim actions and turn resources into plans.
Year2017
Players2-4
Time90-120
Weight3.56
Age14+
Strategy
City Building
Economic
Farming
Area Majority / Influence
Set Collection
Tile Placement
Animals: Chickens
Components: Meeples (Animal) / Animeeples
Key Flow
7.35Place workers to claim actions and turn resources into plans.
Year2018
Players2-6
Time45-75
Weight2.88
Age14+
Strategy
Card Game
City Building
Economic
Closed Drafting
Neighbor Scope
Network and Route Building
Digital Implementations: Tabletopia
Series: Key (Richard Breese)
Key Harvest
6.71Place workers to claim actions and turn resources into plans.
Year2007
Players2-4
Time?-?
Weight3.02
Age10+
Strategy
Farming
Medieval
Territory Building
Auction/Bidding
Set Collection
Tile Placement
Digital Implementations: Yucata
Series: Key (Richard Breese)
Key Market
7.37Commit presence to key areas and fight for influence where it matters.
Year2010
Players2-4
Time?-?
Weight3.51
Age12+
Strategy
Economic
Farming
Medieval
Area Majority / Influence
Area Movement
Hand Management
Crowdfunding: Kickstarter
Series: Key (Richard Breese)
Key Market (second Edition)
7.44Place workers to claim actions and turn resources into plans.
Year2019
Players2-4
Time?-?
Weight3.27
Age12+
Economic
Farming
Medieval
Area Majority / Influence
Area Movement
Hand Management
Crowdfunding: Kickstarter
Digital Implementations: Tabletopia
Keydom
6.85Place workers to claim actions and turn resources into plans.
Year1998
Players2-5
Time?-?
Weight2.67
Age10+
Bluffing
Fantasy
Medieval
Auction: Multiple Lot
Auction/Bidding
Set Collection
Series: Key (Richard Breese)