Find your next board game
1998
Ages 10+
Samurai
7.46
2-4 players
30-60 min
2.47 weight
Strategy
Abstract Strategy
Medieval
Area Majority / Influence
Hand Management
Hexagon Grid
Components: Map (Continental / National scale)
Country: Japan
2016
Tenkatoitsu
8.36
1-2 players
180-420 min
3.5 weight
Wargames
Pike and Shot
Renaissance
Wargame
Chit-Pull System
Dice Rolling
Grid Movement
Country: Japan
History: Sengoku Period
2012
Ages 10+
Samurai Battles
7.31
2-99 players
60-90 min
2.96 weight
Wargames
Medieval
Miniatures
Wargame
Campaign / Battle Card Driven
Dice Rolling
Hand Management
Country: Japan
History: Sengoku Period
2007
Ages 12+
Ran
7.39
2-4 players
?-? min
3.74 weight
Wargames
Renaissance
Wargame
Hexagon Grid
Country: Japan
History: Sengoku Period
1984
Ages 14+
Samurai Blades: The Game Of Man-to-man Combat In Feudal Japan
6.71
2-6 players
?-? min
2.33 weight
Wargames
Medieval
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: Japan
Game: Cry Havoc System
2009
Kawanakajima 1561
7.79
1-2 players
120-240 min
2.92 weight
Wargames
Pike and Shot
Renaissance
Wargame
Chit-Pull System
Dice Rolling
Hexagon Grid
Cities: Nagano (Japan)
Country: Japan
1990
Ages 12+
Samurai Sunset
6.50
2 players
?-? min
2.83 weight
Wargames
Wargame
World War II
Hexagon Grid
Country: Japan
Magazine: Command