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Mechanism: Hexagon Grid, Variable Player Powers
Classification: Theme: Samurai
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1998
Ages 10+
Samurai
7.46
2-4 players
30-60 min
2.47 weight
Strategy
Abstract Strategy
Medieval
Area Majority / Influence
Hand Management
Hexagon Grid
Components: Map (Continental / National scale)
Country: Japan
2014
Ages 9+
Samurai Spirit
6.61
1-7 players
?-? min
2.13 weight
Strategy
Animals
Fantasy
Fighting
Cooperative Game
Push Your Luck
Variable Player Powers
Country: Japan
Theme: Samurai
2012
Ages 8+
Samurai Sword
6.66
3-7 players
20-40 min
1.76 weight
Family
Bluffing
Card Game
Deduction
Hand Management
Team-Based Game
Variable Player Powers
Admin: Better Description Needed!
Country: Japan
2013
Ages 14+
7 Ronin
6.94
2 players
15-30 min
2.21 weight
Strategy
Medieval
Area Majority / Influence
Secret Unit Deployment
Simultaneous Action Selection
Components: Wooden pieces & boards
Country: Japan
2018
Ages 14+
Smash Up: Oops, You Did It Again
7.48
2 players
?-? min
2.17 weight
Card Game
Area Majority / Influence
Hand Management
Take That
Game: Smash Up
Players: Two Player Only Games
2016
Tenkatoitsu
8.36
1-2 players
180-420 min
3.5 weight
Wargames
Pike and Shot
Renaissance
Wargame
Chit-Pull System
Dice Rolling
Grid Movement
Country: Japan
History: Sengoku Period
2012
Ages 10+
Samurai Battles
7.31
2-99 players
60-90 min
2.96 weight
Wargames
Medieval
Miniatures
Wargame
Campaign / Battle Card Driven
Dice Rolling
Hand Management
Country: Japan
History: Sengoku Period
2007
Ages 12+
Ran
7.39
2-4 players
?-? min
3.74 weight
Wargames
Renaissance
Wargame
Hexagon Grid
Country: Japan
History: Sengoku Period
1984
Ages 14+
Samurai Blades: The Game Of Man-to-man Combat In Feudal Japan
6.71
2-6 players
?-? min
2.33 weight
Wargames
Medieval
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: Japan
Game: Cry Havoc System
2013
Ages 12+
Ronin: Skirmish Wargames In The Age Of The Samurai
7.38
2 players
?-? min
2.25 weight
Book
Miniatures
Renaissance
Dice Rolling
Simulation
Variable Player Powers
Continents: Asia
Country: Japan
2009
Kawanakajima 1561
7.79
1-2 players
120-240 min
2.92 weight
Wargames
Pike and Shot
Renaissance
Wargame
Chit-Pull System
Dice Rolling
Hexagon Grid
Cities: Nagano (Japan)
Country: Japan
2013
Ages 14+
Seven Swords
6.41
2 players
?-? min
3 weight
Strategy
Thematic
Fighting
Action Points
Dice Rolling
Pick-up and Deliver
Country: Japan
Crowdfunding: Kickstarter
2018
Ages 12+
Samurai Vassal
6.28
2-6 players
?-? min
1.5 weight
Bluffing
Card Game
Action Retrieval
Hand Management
Prisoner's Dilemma
Country: Japan
Crowdfunding: Kickstarter
1990
Ages 12+
Samurai Sunset
6.50
2 players
?-? min
2.83 weight
Wargames
Wargame
World War II
Hexagon Grid
Country: Japan
Magazine: Command