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Mechanism: Hexagon Grid, Grid Movement
Classification: Digital Implementations: Yucata
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2011
Ages 12+
The Castles Of Burgundy
8.14
2-4 players
30-90 min
2.99 weight
Strategy
Dice
Medieval
Territory Building
Dice Rolling
End Game Bonuses
Grid Coverage
Country: France
Digital Implementations: Board Game Arena
2020
Ages 12+
Praga Caput Regni
7.93
1-4 players
45-150 min
3.75 weight
Strategy
City Building
Medieval
Puzzle
Area Majority / Influence
Enclosure
End Game Bonuses
Cities: Prague (Czech Republic)
Components: Map (City Scale)
2018
Ages 14+
War Chest
7.86
2-4 players
?-? min
2.3 weight
Abstract
Abstract Strategy
Medieval
Wargame
Area Majority / Influence
Deck, Bag, and Pool Building
Delayed Purchase
Digital Implementations: Board Game Arena
Digital Implementations: Tabletopia
2004
Ages 10+
The Downfall Of Pompeii
7.15
2-4 players
?-? min
1.85 weight
Family
Ancient
Events
Grid Movement
Hand Management
Ancient: Pompeii
Ancient: Rome
2016
Ages 12+
The Oracle Of Delphi
7.30
2-4 players
70-100 min
3.01 weight
Strategy
Ancient
Mythology
Nautical
Action Points
Dice Rolling
Grid Movement
Country: Greece
Digital Implementations: Yucata
1999
Ages 10+
Torres
7.09
2-4 players
?-? min
2.86 weight
Abstract
Strategy
Abstract Strategy
Medieval
Action Points
Area Majority / Influence
Enclosure
Components: 3-Dimensional (3D)
Components: 8 x 8 Grids
2021
Ages 14+
Messina 1347
7.61
1-4 players
60-140 min
3.57 weight
Strategy
Economic
Medical
Medieval
Grid Movement
Income
Modular Board
Digital Implementations: Yucata
Islands: Sicily (Italy)
2005
Ages 10+
Hacienda
6.92
2-5 players
60-90 min
2.63 weight
Strategy
Animals
Economic
Farming
Enclosure
Hexagon Grid
Network and Route Building
Country: Argentina
Country: Uruguay
2003
Ages 10+
Fearsome Floors
6.67
2-7 players
?-? min
1.82 weight
Family
Horror
Grid Movement
Modular Board
Race
Creatures: Monsters
Digital Implementations: Boiteajeux
1992
Ages 10+
The Rose King
6.81
2 players
?-? min
1.94 weight
Abstract
Abstract Strategy
Medieval
Area Majority / Influence
Grid Movement
Hand Management
Components: 9 x 9 Grids
Digital Implementations: Yucata
2008
Ages 10+
Kamisado
6.95
2 players
?-? min
2.37 weight
Abstract
Abstract Strategy
Grid Movement
Slide/Push
Square Grid
Category: Combinatorial
Components: 8 x 8 Grids
2011
Ages 8+
Drako: Dragon & Dwarves
6.67
2 players
?-? min
1.77 weight
Strategy
Thematic
Fantasy
Fighting
Action Points
Campaign / Battle Card Driven
Grid Movement
Components: Miniatures
Creatures: Dragons
2002
Ages 12+
Trias
6.43
2-5 players
?-? min
2.39 weight
Strategy
Animals
Prehistoric
Action Points
Area Majority / Influence
Grid Movement
Animals: Dinosaurs
Components: Meeples (Dinosaur) / Dinomeeples
1998
Tally-ho
6.15
1-5 players
?-? min
1 weight
Family
Animals
Grid Movement
Square Grid
Variable Player Powers
Animals: Bears
Animals: Ducks
2018
Ages 10+
Pandoria
6.72
2-4 players
90-120 min
2.48 weight
Strategy
Economic
Fantasy
Territory Building
Area Majority / Influence
Enclosure
Hand Management
Digital Implementations: Yucata
2018
Ages 10+
Volt
6.72
2-4 players
30-45 min
2 weight
Strategy
Fighting
Miniatures
Science Fiction
Action Queue
Grid Movement
Programmed Movement
Components: Game Box Used In Play
Digital Implementations: Yucata
2003
Ages 7+
Six
6.27
2-4 players
?-? min
1.66 weight
Abstract
Abstract Strategy
Hexagon Grid
Pattern Building
Team-Based Game
Category: Combinatorial
Components: Wooden pieces & boards
2008
Ages 12+
Arktia
5.52
2-4 players
?-? min
2.31 weight
Abstract
Abstract Strategy
Science Fiction
Territory Building
Area Majority / Influence
Area Movement
Hexagon Grid
Digital Implementations: Yucata