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Active filters Mechanism: Hexagon Grid, Area Majority / Influence Classification: Theme: Samurai Clear all

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Rising Sun box art
2018 Ages 14+

Rising Sun

7.78
3-5 players 90-120 min 3.3 weight
Strategy Bluffing Fantasy Miniatures Action Drafting Alliances Area Majority / Influence Components: Map (Continental / National scale) Components: Miniatures
Samurai box art
1998 Ages 10+

Samurai

7.46
2-4 players 30-60 min 2.47 weight
Strategy Abstract Strategy Medieval Area Majority / Influence Hand Management Hexagon Grid Components: Map (Continental / National scale) Country: Japan
Shogun box art
2006 Ages 12+

Shogun

7.52
3-5 players 90-120 min 3.36 weight
Strategy Economic Medieval Territory Building Action Queue Area Majority / Influence Area Movement Components: Drop Tower Components: Map (Continental / National scale)
Small Samurai Empires box art
2020 Ages 13+

Small Samurai Empires

7.60
2-4 players 45-90 min 2.81 weight
Strategy Abstract Strategy Medieval Action Queue Area Majority / Influence Programmed Movement Components: Map (Continental / National scale) Country: Japan
7 Ronin box art
2013 Ages 14+

7 Ronin

6.94
2 players 15-30 min 2.21 weight
Strategy Medieval Area Majority / Influence Secret Unit Deployment Simultaneous Action Selection Components: Wooden pieces & boards Country: Japan
Smash Up: Oops, You Did It Again box art
2018 Ages 14+

Smash Up: Oops, You Did It Again

7.48
2 players ?-? min 2.17 weight
Card Game Area Majority / Influence Hand Management Take That Game: Smash Up Players: Two Player Only Games
Tenkatoitsu box art
2016

Tenkatoitsu

8.36
1-2 players 180-420 min 3.5 weight
Wargames Pike and Shot Renaissance Wargame Chit-Pull System Dice Rolling Grid Movement Country: Japan History: Sengoku Period
Samurai Battles box art
2012 Ages 10+

Samurai Battles

7.31
2-99 players 60-90 min 2.96 weight
Wargames Medieval Miniatures Wargame Campaign / Battle Card Driven Dice Rolling Hand Management Country: Japan History: Sengoku Period
Ran box art
2007 Ages 12+

Ran

7.39
2-4 players ?-? min 3.74 weight
Wargames Renaissance Wargame Hexagon Grid Country: Japan History: Sengoku Period
Warriors Of Japan: A Country Aflame 1335-1339 box art
2016 Ages 10+

Warriors Of Japan: A Country Aflame 1335-1339

6.89
1-2 players ?-? min 2.36 weight
Wargames Medieval Political Wargame Area Majority / Influence Area Movement Dice Rolling Components: Map (Continental / National scale) Country: Japan
Samurai Blades: The Game Of Man-to-man Combat In Feudal Japan box art
1984 Ages 14+

Samurai Blades: The Game Of Man-to-man Combat In Feudal Japan

6.71
2-6 players ?-? min 2.33 weight
Wargames Medieval Wargame Dice Rolling Grid Movement Hexagon Grid Country: Japan Game: Cry Havoc System
Kawanakajima 1561 box art
2009

Kawanakajima 1561

7.79
1-2 players 120-240 min 2.92 weight
Wargames Pike and Shot Renaissance Wargame Chit-Pull System Dice Rolling Hexagon Grid Cities: Nagano (Japan) Country: Japan
Seii Taishogun box art
2008 Ages 8+

Seii Taishogun

7.07
2-4 players ?-? min 2.25 weight
Area Majority / Influence Hand Management Continents: Asia Country: Japan
Samurai Sunset box art
1990 Ages 12+

Samurai Sunset

6.50
2 players ?-? min 2.83 weight
Wargames Wargame World War II Hexagon Grid Country: Japan Magazine: Command