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Mechanism: Hexagon Grid, Area Majority / Influence
Classification: Civilization
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2017
Ages 12+
Gaia Project
8.39
1-4 players
60-150 min
4.4 weight
Strategy
Civilization
Economic
Miniatures
End Game Bonuses
Hexagon Grid
Income
Category: Combinatorial
Components: Control Boards
2020
Ages 14+
Eclipse: Second Dawn For The Galaxy
8.48
2-6 players
60-200 min
3.66 weight
Strategy
Civilization
Exploration
Science Fiction
Alliances
Area Majority / Influence
Area-Impulse
Components: Control Boards
Components: Game Trayz Inside
2012
Ages 12+
Terra Mystica
8.07
2-5 players
60-150 min
3.97 weight
Strategy
Civilization
Economic
Fantasy
Area Majority / Influence
Chaining
End Game Bonuses
Category: Combinatorial
Components: Control Boards
2011
Ages 14+
Eclipse: New Dawn For The Galaxy
7.84
2-6 players
60-180 min
3.7 weight
Strategy
Civilization
Fighting
Science Fiction
Dice Rolling
Grid Movement
Hexagon Grid
Components: Control Boards
Components: Map (Interplanetary or InterstellarĂ¢?¦
1997
Ages 12+
Tigris & Euphrates
7.71
2-4 players
?-? min
3.5 weight
Strategy
Abstract Strategy
Ancient
Civilization
Area Majority / Influence
Connections
Hand Management
Ancient: Babylon
Ancient: Mesopotamia
2009
Ages 13+
Cyclades
7.51
2-5 players
60-90 min
2.82 weight
Strategy
Ancient
City Building
Civilization
Area Majority / Influence
Area Movement
Auction: Fixed Placement
Ancient: Greece
Components: Map (Continental / National scale)
2019
Ages 12+
Tapestry
7.45
1-5 players
90-120 min
2.92 weight
Strategy
Civilization
Area Majority / Influence
Contracts
Dice Rolling
Components: Dice with Icons
Components: Miniatures
2007
Ages 10+
Age Of Empires Iii: The Age Of Discovery
7.51
2-5 players
90-120 min
3.13 weight
Strategy
Civilization
Exploration
Renaissance
Area Majority / Influence
Set Collection
Turn Order: Claim Action
Continents: North America
Continents: South America
2004
Ages 14+
Antiquity
7.85
2-4 players
120-180 min
4.32 weight
Strategy
City Building
Civilization
Economic
Grid Coverage
Hexagon Grid
Modular Board
Components: Polyominoes
Digital Implementations: Boardgamecore
1980
Ages 12+
Civilization
7.50
2-7 players
?-? min
3.65 weight
Strategy
Ancient
Civilization
Economic
Area Majority / Influence
Area Movement
Hand Management
Ancient: Babylon
Ancient: Egypt
2012
Ages 14+
Clash Of Cultures
7.58
2-4 players
180-240 min
3.6 weight
Strategy
Ancient
City Building
Civilization
Action Points
Area Majority / Influence
Dice Rolling
Components: Miniatures
Digital Implementations: VASSAL
2021
Ages 14+
Boonlake
7.67
1-4 players
80-160 min
3.78 weight
Strategy
American West
Civilization
Economic
End Game Bonuses
Follow
Hexagon Grid
Animals: Cattle / Cows
Components: Control Boards
2014
Ages 14+
Deus
7.28
2-4 players
60-90 min
2.83 weight
Strategy
Civilization
Mythology
Area Majority / Influence
End Game Bonuses
Grid Movement
Components: Wooden pieces & boards
Digital Implementations: Board Game Arena
2012
Ages 14+
Archipelago
7.29
2-5 players
30-240 min
3.74 weight
Strategy
Civilization
Economic
Exploration
Area Majority / Influence
Auction/Bidding
Commodity Speculation
Components: Meeples
Components: Hexagonal Tiles
2011
Ages 14+
Space Empires 4x
7.69
1-4 players
60-240 min
3.38 weight
Wargames
Bluffing
Civilization
Science Fiction
Auction/Bidding
Dice Rolling
Grid Movement
Components: Map (Interplanetary or InterstellarĂ¢?¦
Digital Implementations: Board Game Arena
2007
Ages 12+
Starcraft: The Board Game
7.35
2-6 players
180-240 min
3.85 weight
Strategy
Thematic
Civilization
Miniatures
Science Fiction
Area Majority / Influence
Area Movement
Card Play Conflict Resolution
Components: Miniatures
Series: Fantasy Flight Big Box
2004
Ages 13+
Struggle Of Empires
7.53
2-7 players
180-240 min
3.59 weight
Strategy
Age of Reason
Civilization
Fighting
Alliances
Area Majority / Influence
Area Movement
Admin: Better Description Needed!
Digital Implementations: Tabletopia
2018
Ages 14+
Yellow & Yangtze
7.84
2-4 players
?-? min
3.11 weight
Strategy
Ancient
Civilization
Territory Building
Area Majority / Influence
Hand Management
Hexagon Grid
Components: Hexagonal Tiles
Components: Map (Regional scale)
2017
Ages 14+
Civilization: A New Dawn
7.26
2-4 players
60-120 min
3.16 weight
Strategy
Civilization
Area Majority / Influence
Increase Value of Unchosen Resources
Modular Board
Digital Implementations: VASSAL
Mechanism: 4X
2022
Ages 12+
Mosaic: A Story Of Civilization
7.61
2-6 players
?-? min
2.95 weight
Strategy
Civilization
Action Queue
Area Majority / Influence
End Game Bonuses
Crowdfunding: Kickstarter
Misc: LongPack Games
2015
Ages 10+
Empires: Age Of Discovery
7.84
2-6 players
50-150 min
3.33 weight
Strategy
Civilization
Exploration
Renaissance
Area Majority / Influence
Set Collection
Variable Player Powers
Components: Miniatures
Continents: North America
2019
Ages 13+
Rurik: Dawn Of Kiev
7.76
1-4 players
60-120 min
3.07 weight
Strategy
Civilization
Economic
Medieval
Area Majority / Influence
Area Movement
Auction/Bidding
Cities: Kiev (Ukraine)
Cities: Novgorod (Russia)
2014
Ages 14+
Hyperborea
7.17
2-6 players
50-150 min
3.17 weight
Strategy
Civilization
Exploration
Fantasy
Action Drafting
Area Majority / Influence
Deck, Bag, and Pool Building
Components: Gems/Crystals
Components: Miniatures
2021
Ages 14+
Brazil: Imperial
7.65
1-4 players
?-? min
2.99 weight
Strategy
City Building
Civilization
Exploration
Card Play Conflict Resolution
Contracts
Grid Movement
Country: Brazil
Crowdfunding: Spieleschmiede