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Formula Motor Racing
6.40Roll dice and choose how to use the results for tactical outcomes.
Xi'an
7.19Place workers to claim actions and turn resources into plans.
Age Of Napoleon
6.82Maneuver forces across tactical or historical battle maps.
World At War: Eisenbach Gap
7.46Maneuver forces across tactical or historical battle maps.
The Manhattan Project: Chain Reaction
6.46Manage cards in hand to time plays, combos, and scoring windows.
Fading Glory
7.48Maneuver forces across tactical or historical battle maps.
Flotilla
7.20Build a deck or pool that turns small actions into stronger combos.
Unstable Unicorns
6.24Collect matching sets while timing when to score or trade them.
Die Siedler Von Nürnberg
6.91Negotiate deals and shifting promises to improve your position.
Camel Up Cards
6.68Bluff, read opponents, and time reveals around hidden information.
Mystery Rummy: Jekyll & Hyde
6.63Collect matching sets while timing when to score or trade them.
Imperial Miners
7.39Develop a civilization through growth, conflict, and long-term scoring.
Archon: Glory & Machination
6.91Place workers to claim actions and turn resources into plans.
Cleopatra And The Society Of Architects: Deluxe Edition
7.44Place tiles carefully to build spatial scoring patterns.
De Bellis Antiquitatis: Quick Play Wargame Rules With Army Lists For Ancient And Medieval Battles
7.30Maneuver forces across tactical or historical battle maps.
Deadwood 1876
6.61Use clues and contradictions to deduce hidden information.
Goldland
6.64Move goods between locations while optimizing routes and timing.
Skies Above The Reich
8.19Play linked scenarios where mission goals shape each session.
Ninja Camp
6.67Manage cards in hand to time plays, combos, and scoring windows.
Dungeon Command: Tyranny Of Goblins
7.40Play event cards to drive map pressure and long-term timing.
Inbetween
6.62Commit presence to key areas and fight for influence where it matters.
Pocket Mars
6.44Commit presence to key areas and fight for influence where it matters.
Black Friday
6.56Bluff, read opponents, and time reveals around hidden information.
Hokkaido
6.89Cover spaces on a grid to build a spatial scoring plan.