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Archer: Once You Go Blackmail...
7.10Use clues and contradictions to deduce hidden information.
Get Bit!
6.13Bluff, read opponents, and time reveals around hidden information.
Lifeboat
6.31Bluff, read opponents, and time reveals around hidden information.
Small City
7.41Commit presence to key areas and fight for influence where it matters.
Cataclysm: A Second World War
7.55Maneuver forces across tactical or historical battle maps.
Ticket To Ride: San Francisco
7.25Build routes and networks to connect locations efficiently.
1st & Goal
6.54Roll dice and choose how to use the results for tactical outcomes.
Cosmogenesis
7.34Place workers to claim actions and turn resources into plans.
Shadows In Kyoto
6.84Use clues and contradictions to deduce hidden information.
The Road To Canterbury
6.85Commit presence to key areas and fight for influence where it matters.
Fab: The Bulge
7.35Maneuver forces across tactical or historical battle maps.
Santa Cruz
6.67Move pieces across a map while planning position and timing.
Beowulf: The Legend
6.37Push your luck for bigger rewards while risk keeps building.
Topiary
6.70Place tiles carefully to build spatial scoring patterns.
Kill Doctor Lucky
6.15Move pieces across a map while planning position and timing.
The Castle Of The Devil
6.42Use clues and contradictions to deduce hidden information.
Dungeon Command: Curse Of Undeath
7.47Play event cards to drive map pressure and long-term timing.
Marvel Heroes
6.37Move pieces across a map while planning position and timing.
Mystic Market
7.07Collect matching sets while timing when to score or trade them.
Byzanz
6.64Compete for contested options while managing cost and timing.
B-17 Flying Fortress Leader
8.10Maneuver forces across tactical or historical battle maps.
Duel In The Dark
6.63Maneuver forces across tactical or historical battle maps.
Fast Flowing Forest Fellers
6.50Move pieces across a map while planning position and timing.
Beasty Bar: New Beasts In Town
7.01Manage cards in hand to time plays, combos, and scoring windows.