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The Thing
6.91Place workers to claim actions and turn resources into plans.
Psycho Killer
7.02Manage cards in hand to time plays, combos, and scoring windows.
Unstable Unicorns: Chaos
7.15Collect matching sets while timing when to score or trade them.
Inheritors
7.30Collect matching sets while timing when to score or trade them.
Hecatomb
6.36Manage cards in hand to time plays, combos, and scoring windows.
Nicodemus
6.36Spend limited actions each turn to balance movement, setup, and scoring.
Spqf
7.12Build a deck or pool that turns small actions into stronger combos.
Asteriated Grail
7.41Coordinate with teammates around shared goals and table pressure.
Space Station
6.57Place workers to claim actions and turn resources into plans.
Prohis
6.19Bluff, read opponents, and time reveals around hidden information.
Force Of Will
6.87Build a deck or pool that turns small actions into stronger combos.
We Will Wok You
6.29Collect matching sets while timing when to score or trade them.
Carthage
7.44Build a deck or pool that turns small actions into stronger combos.
Eternal Palace
6.49Commit presence to key areas and fight for influence where it matters.
Bridge Troll
6.02Bluff, read opponents, and time reveals around hidden information.
Fantasy Defense
6.67Coordinate with teammates to solve the game's shared challenge.
Swords And Bagpipes
6.55Bluff, read opponents, and time reveals around hidden information.
Robin Hood
7.02Bluff, read opponents, and time reveals around hidden information.
Nobody But Us Chickens
6.10Bluff, read opponents, and time reveals around hidden information.
Pocket Madness
6.02Collect matching sets while timing when to score or trade them.
Langfinger
6.16Place workers to claim actions and turn resources into plans.
Catalyst
6.62Collect matching sets while timing when to score or trade them.
Konja
6.60Place workers to claim actions and turn resources into plans.
Villages
6.56Collect matching sets while timing when to score or trade them.