Find your next board game
2010
Ages 14+
Runewars
7.61
2-4 players
180-240 min
3.79 weight
Strategy
Thematic
Adventure
Fantasy
Fighting
Area Majority / Influence
Auction/Bidding
Grid Movement
Components: Miniatures
Mechanism: 4X
1999
Ages 10+
Tikal
7.33
2-4 players
?-? min
2.78 weight
Strategy
Exploration
Territory Building
Action Points
Area Majority / Influence
Auction/Bidding
Country: Guatemala
Crowdfunding: Spieleschmiede
2012
Ages 17+
Spartacus: A Game Of Blood And Treachery
7.47
3-4 players
120-180 min
2.73 weight
Thematic
Ancient
Dice
Fighting
Auction/Bidding
Betting and Bluffing
Bribery
Ancient: Rome
Country: Italy
2012
Ages 14+
Archipelago
7.29
2-5 players
30-240 min
3.74 weight
Strategy
Civilization
Economic
Exploration
Area Majority / Influence
Auction/Bidding
Commodity Speculation
Components: Meeples
Components: Hexagonal Tiles
2011
Ages 14+
Space Empires 4x
7.69
1-4 players
60-240 min
3.38 weight
Wargames
Bluffing
Civilization
Science Fiction
Auction/Bidding
Dice Rolling
Grid Movement
Components: Map (Interplanetary or InterstellarĂ¢?¦
Digital Implementations: Board Game Arena
2014
Ages 13+
Scoville
7.13
2-6 players
60-90 min
2.78 weight
Strategy
Farming
Auction/Bidding
Grid Movement
Once-Per-Game Abilities
Crowdfunding: Kickstarter
Series: TMG Originals
2001
Ages 12+
Genoa
7.05
2-5 players
60-120 min
3.07 weight
Strategy
Negotiation
Renaissance
Auction/Bidding
Bribery
Dice Rolling
Cities: Genoa (Liguria, Italy)
Occupation: Merchant
2011
Ages 12+
Vanuatu
7.22
2-5 players
?-? min
3.3 weight
Strategy
Economic
Nautical
Auction/Bidding
Grid Movement
Hexagon Grid
Country: Vanuatu
Crowdfunding: Indiegogo
2006
Ages 12+
Warrior Knights
6.87
2-6 players
120-240 min
3.51 weight
Strategy
Thematic
Fantasy
Negotiation
Political
Area Movement
Auction/Bidding
Campaign / Battle Card Driven
Components: Miniatures
Mechanism: 4X
2013
Ages 12+
Patchistory
7.09
2-4 players
60-120 min
3.76 weight
Strategy
Bluffing
City Building
Civilization
Action Points
Alliances
Auction/Bidding
Mechanism: Partially overlapping cards
Mechanism: Tableau Building
2015
Ages 14+
Neanderthal
7.30
1-3 players
60-120 min
3.74 weight
Thematic
Card Game
Economic
Prehistoric
Auction/Bidding
Dice Rolling
Events
Series: Dominata
1996
Ages 12+
Age Of Renaissance
7.09
3-6 players
120-300 min
3.85 weight
Strategy
Civilization
Economic
Medieval
Area Movement
Auction/Bidding
Simulation
Continents: Europe
2017
Ages 14+
High Frontier (third Edition)
8.20
1-5 players
120-240 min
4.7 weight
Strategy
Thematic
Civilization
Industry / Manufacturing
Science Fiction
Auction/Bidding
Simulation
Variable Player Powers
Components: Map (Interplanetary or InterstellarĂ¢?¦
Crowdfunding: Kickstarter
2005
Ages 16+
Funny Friends
6.51
2-6 players
?-? min
2.27 weight
Thematic
Card Game
Humor
Mature / Adult
Auction/Bidding
Hand Management
Open Drafting
Admin: Better Description Needed!
1990
Ages 10+
Daytona 500
7.15
2-4 players
?-? min
1.78 weight
Family
Strategy
Card Game
Racing
Sports
Auction/Bidding
Grid Movement
Hand Management
Components: Miniatures
Series: Auto Racing card system (Wolfgang Kramer)
2006
Ages 14+
Tempus
6.46
3-5 players
60-120 min
2.8 weight
Strategy
Civilization
Territory Building
Auction/Bidding
Card Play Conflict Resolution
Catch the Leader
2014
Ages 12+
Greenland
6.94
1-3 players
60-120 min
3.24 weight
Thematic
Card Game
Economic
Medieval
Auction/Bidding
Dice Rolling
Simulation
Islands: Greenland (Denmark)
Mechanism: Tableau Building
2018
Ages 14+
Tokyo Metro
7.28
1-5 players
60-90 min
3.31 weight
Economic
Educational
Territory Building
Area Majority / Influence
Auction/Bidding
Betting and Bluffing
Cities: Tokyo (Japan)
Country: Japan
2017
Ages 8+
Arena: For The Gods!
6.45
2-6 players
30-40 min
1.77 weight
Family
Dice
Fighting
Mythology
Auction/Bidding
Dice Rolling
Die Icon Resolution
2007
Ages 10+
Origins: How We Became Human
6.75
2-5 players
?-? min
3.8 weight
Strategy
Civilization
Prehistoric
Auction/Bidding
Open Drafting
Point to Point Movement
Admin: Better Description Needed!
Category: Sandbox Without Win Condition
1997
Ages 9+
American Megafauna
6.84
1-4 players
90-360 min
3.82 weight
Strategy
Animals
Environmental
Prehistoric
Auction/Bidding
Simulation
Variable Player Powers
Animals: Dinosaurs
Digital Implementations: VASSAL
2018
Ages 14+
Medioevo Universale
7.70
3-6 players
120-300 min
3.32 weight
Strategy
Wargames
Civilization
Economic
Medieval
Area Movement
Auction/Bidding
Dice Rolling
Components: Map (Continental / National scale)
Components: Miniatures
2018
Ages 6+
8bit Box
6.19
3-6 players
15-40 min
1.6 weight
Sports
Video Game Theme
Action Queue
Auction/Bidding
Grid Movement
Theme: Arcade Video Games
2018
Ages 12+
1500 M
6.97
3-8 players
40-80 min
2.27 weight
Card Game
Racing
Sports
Auction/Bidding
Movement Points
Simulation
Sports: Athletics / Track and Field