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Dragon Farkle
6.38Push your luck for bigger rewards while risk keeps building.
Core Space: First Born
8.36Coordinate with teammates to solve the game's shared challenge.
Hybrid
7.35Roll dice and choose how to use the results for tactical outcomes.
Lobotomy 2: Manhunt
8.28Coordinate shared actions while clues or threats pressure the group.
Penny Papers Adventures: The Valley Of Wiraqocha
6.55Mark choices on a sheet to build patterns and complete objectives.
Old School Tactical: Volume 1 – Fighting On The Eastern Front 1941/42
8.19Maneuver forces across tactical or historical battle maps.
The Ming Voyages
6.99Play event cards to drive map pressure and long-term timing.
Pocket Civ
6.62Commit presence to key areas and fight for influence where it matters.
Ligny 1815: Last Eagles
8.24Maneuver forces across tactical or historical battle maps.
Chain Of Command
8.35Maneuver forces across tactical or historical battle maps.
Last Chance For Victory: The Battle Of Gettysburg
8.80Maneuver forces across tactical or historical battle maps.
Blood & Roses
7.51Maneuver forces across tactical or historical battle maps.
Anno Domini: Flopps
6.79Bluff, read opponents, and time reveals around hidden information.
The Arab-israeli Wars: Tank Battles In The Mideast
6.43Maneuver forces across tactical or historical battle maps.
Settlers Of Catan: Gallery Edition
6.69Build routes and networks to connect locations efficiently.
Looterz
6.56Roll dice and choose how to use the results for tactical outcomes.
Principato
6.16Collect matching sets while timing when to score or trade them.
Monmouth
7.39Maneuver forces across tactical or historical battle maps.
Doctor Who: Solitaire Story Game
7.98Roll dice and choose how to use the results for tactical outcomes.
Capo Dei Capi
6.69Push your luck for bigger rewards while risk keeps building.
The Great Race
7.72Build a deck or pool that turns small actions into stronger combos.
Animal Upon Animal: Crest Climbers
6.95Use physical skill and timing to pull off the key moves.
Craftsmen
6.65Remember hidden information and use recall to make better choices.
Munchkin Pathfinder
6.32Roll dice and choose how to use the results for tactical outcomes.