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The Institute For Magical Arts
6.78Commit presence to key areas and fight for influence where it matters.
Gen7: A Crossroads Game
6.35Play linked scenarios where mission goals shape each session.
Dice Fishing: Roll And Catch
6.49Compete for contested options while managing cost and timing.
Dinosaurs Of The Lost World
6.66Move pieces across a map while planning position and timing.
Hemloch
6.80Commit presence to key areas and fight for influence where it matters.
Breakaway Rider
6.18Manage cards in hand to time plays, combos, and scoring windows.
Sakura Arms: Yurina Box
8.25Manage cards in hand to time plays, combos, and scoring windows.
Wwe Superstar Showdown
6.49Move pieces across a map while planning position and timing.
Bonnie And Clyde
6.26Collect matching sets while timing when to score or trade them.
Beyond The Rhine: The Campaign For Northwest Europe
8.40Maneuver forces across tactical or historical battle maps.
Middle-earth Strategy Battle Game: Rules Manual
8.67Play linked scenarios where mission goals shape each session.
No Retreat! Italian Front: 1943-45
7.47Maneuver forces across tactical or historical battle maps.
Love Letter: Princess Princess Ever After
7.27Use clues and contradictions to deduce hidden information.
Westfront Ii: The War In Europe 1943-45 – Second Edition
7.81Roll dice and choose how to use the results for tactical outcomes.
Gladiator
6.56Maneuver forces across tactical or historical battle maps.
Marco Polo Expedition
6.16Collect matching sets while timing when to score or trade them.
La Fallera Calavera
7.15Bluff, read opponents, and time reveals around hidden information.
Thunder In The East
8.52Maneuver forces across tactical or historical battle maps.
Age Of Gods
6.30Bluff, read opponents, and time reveals around hidden information.
Air Superiority
6.83Play linked scenarios where mission goals shape each session.
Homestretch
6.74Bluff, read opponents, and time reveals around hidden information.
Clue
5.94Use clues and contradictions to deduce hidden information.
Deadball
8.24Roll dice and choose how to use the results for tactical outcomes.
Naval War
6.26Coordinate with teammates around shared goals and table pressure.