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Somme 1918: Bloody Spring
8.00Maneuver forces across tactical or historical battle maps.
Cthulhu: The Horror In Dunwich
7.45Build a deck or pool that turns small actions into stronger combos.
Rosetta: The Lost Language
7.16Coordinate shared actions while clues or threats pressure the group.
Downfall Of The Third Reich
7.85Maneuver forces across tactical or historical battle maps.
Gd '40
7.09Maneuver forces across tactical or historical battle maps.
Myth: Dark Frontier
7.25Coordinate with teammates to solve the game's shared challenge.
Rostov '41: Race To The Don
7.70Maneuver forces across tactical or historical battle maps.
Z War One: Damnation
7.82Coordinate shared actions while clues or threats pressure the group.
Minos
6.39Commit presence to key areas and fight for influence where it matters.
Micromacro: Crime City – Showdown
8.04Coordinate shared actions while clues or threats pressure the group.
Panzer: A Tactical Game Of Armored Combat On The Eastern Front, 1941-1945
7.26Maneuver forces across tactical or historical battle maps.
Risk: Édition Napoléon
6.60Play event cards to drive map pressure and long-term timing.
Detective Charlie
7.14Coordinate shared actions while clues or threats pressure the group.
The Battles Of Mollwitz 1741 And Chotusitz 1742
8.57Maneuver forces across tactical or historical battle maps.
Anubixx
6.19Mark choices on a sheet to build patterns and complete objectives.
Unsolved Case Files: Harmony Ashcroft
6.84Coordinate shared actions while clues or threats pressure the group.
Anima: Beyond Good And Evil
6.20Draft from shared options to assemble a plan over successive turns.
Echoes: The Cursed Ring
6.79Coordinate shared actions while clues or threats pressure the group.
Drive On Paris
6.95Maneuver forces across tactical or historical battle maps.
Munchkin Teenage Mutant Ninja Turtles
6.94Draft from shared options to assemble a plan over successive turns.
Ancients
6.74Play linked scenarios where mission goals shape each session.
Peak Oil: Profiteer
7.38Build routes and networks to connect locations efficiently.
Good Dog, Bad Zombie
7.22Coordinate shared actions while clues or threats pressure the group.
Hard To Get
7.39Coordinate shared actions while clues or threats pressure the group.