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The Great Race: Wild West And Far East
8.18Build a deck or pool that turns small actions into stronger combos.
The Refuge: A Race For Survival
6.42Spot patterns quickly and react before opponents do.
Können Schweine Fliegen?
6.39Make decisions quickly while the game unfolds in real time.
Expedition Altiplano
6.08Draft from shared options to assemble a plan over successive turns.
Zombie Kidz
6.00Coordinate shared actions while clues or threats pressure the group.
Cthulhu: Death May Die – Fear Of The Unknown
8.91Coordinate shared actions while clues or threats pressure the group.
Nuts! Second Edition: Europe 1944
7.53Coordinate with teammates to solve the game's shared challenge.
Redcliff Bay Mysteries
6.98Coordinate shared actions while clues or threats pressure the group.
Karak Goblin
6.31Build a deck or pool that turns small actions into stronger combos.
Tidal Blades 2: Rise Of The Unfolders
8.43Build a deck or pool that turns small actions into stronger combos.
Aikamatka: Suomi
6.58Solve a self-contained solo challenge against the game system.
Guildes
6.15Use clues and contradictions to deduce hidden information.
Skyrockets
7.29Coordinate with teammates to solve the game's shared challenge.
Insecta
6.25Coordinate shared actions while clues or threats pressure the group.
Amulet
6.91Place workers to claim actions and turn resources into plans.
Clocktowers
5.72Collect matching sets while timing when to score or trade them.
Chronocops: Da Vincis Universal-dilemma
7.58Coordinate with teammates to solve the game's shared challenge.
Tainted Grail: Kings Of Ruin
8.81Coordinate with teammates to solve the game's shared challenge.
Manimals
6.33Make decisions quickly while the game unfolds in real time.
Forks
6.69Collect matching sets while timing when to score or trade them.
Yum Yum Island
6.33Coordinate with teammates to solve the game's shared challenge.
French Toast
6.75Coordinate shared actions while clues or threats pressure the group.
Modern Land Battles: Target Acquired
7.04Draft from shared options to assemble a plan over successive turns.
24h
6.68Coordinate shared actions while clues or threats pressure the group.