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Honor Of The Samurai
5.95Spend limited actions each turn to balance movement, setup, and scoring.
Doctor Who: Solitaire Story Game (second Edition)
8.49Roll dice and choose how to use the results for tactical outcomes.
Talisman: Star Wars
7.32Roll dice and choose how to use the results for tactical outcomes.
Bantam West
8.32Spend limited actions each turn to balance movement, setup, and scoring.
'wacht Am Rhein': The Battle Of The Bulge, 16 Dec 44 – 2 Jan 45
7.36Maneuver forces across tactical or historical battle maps.
1572: The Lost Expedition
6.65Maneuver forces across tactical or historical battle maps.
Holdfast: Eastfront 1941-45
7.83Spend limited actions each turn to balance movement, setup, and scoring.
Target For Tonight: Britain's Strategic Air Campaign Over Europe, 1942-1945
7.92Maneuver forces across tactical or historical battle maps.
Shadowrun: Sprawl Ops
6.57Place workers to claim actions and turn resources into plans.
Cauldron
6.91Collect matching sets while timing when to score or trade them.
Forgotten Depths
7.01Coordinate with teammates to solve the game's shared challenge.
Talo
6.71Build patterns from chosen pieces to unlock scoring opportunities.
By Order Of The Queen
6.51Coordinate with teammates to solve the game's shared challenge.
Devil's Den
6.76Maneuver forces across tactical or historical battle maps.
La Patrie En Danger 1814
8.03Maneuver forces across tactical or historical battle maps.
Adventure Games: Im Nebelreich
7.09Coordinate shared actions while clues or threats pressure the group.
Force On Force: Modern Wargaming Rules
7.42Roll dice and choose how to use the results for tactical outcomes.
Lock 'n Load Tactical: Heroes Of The Falklands
8.01Maneuver forces across tactical or historical battle maps.
O.p. Arena
7.11Roll dice and choose how to use the results for tactical outcomes.
Tiny Epic Crimes
6.96Coordinate shared actions while clues or threats pressure the group.
Stuffed
6.84Roll dice and choose how to use the results for tactical outcomes.
Decktective: The Will Without An Heir
6.91Coordinate shared actions while clues or threats pressure the group.
Sky Galleons Of Mars
6.83Maneuver forces across tactical or historical battle maps.
Pacific Tide: The United States Versus Japan, 1941-45
7.18Play event cards to drive map pressure and long-term timing.