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Labyrinth: The War On Terror, 2001 – ?
7.58Play command cards to maneuver forces across tactical battle maps.
Axis & Allies: Pacific 1940
7.53Maneuver forces across tactical or historical battle maps.
Himalaya
6.99Move goods between locations while optimizing routes and timing.
Victory In The Pacific
7.23Maneuver forces across tactical or historical battle maps.
Axis & Allies: Pacific
6.66Commit presence to key areas and fight for influence where it matters.
Asia Engulfed
7.54Maneuver forces across tactical or historical battle maps.
Flashpoint: South China Sea
7.52Maneuver forces across tactical or historical battle maps.
Colonialism
6.77Play event cards to drive map pressure and long-term timing.
Conquest & Consequence
7.98Play event cards to drive map pressure and long-term timing.
Eastern Empires
8.59Bluff, read opponents, and time reveals around hidden information.
Colonial Diplomacy
6.63Bluff, read opponents, and time reveals around hidden information.
Khan
6.31Commit presence to key areas and fight for influence where it matters.
La Belle Époque
8.08Negotiate deals and shifting promises to improve your position.
Colonialism: Expanded 2nd Edition
7.65Play event cards to drive map pressure and long-term timing.
Paik?
7.43Place tiles carefully to build spatial scoring patterns.
Xerxes
6.32Place workers to claim actions and turn resources into plans.
Seii Taishogun
7.07Commit presence to key areas and fight for influence where it matters.
The Court Of Xiang Chi
6.74Commit presence to key areas and fight for influence where it matters.
Fujian Trader
6.56Build routes and networks to connect locations efficiently.