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Justinian
6.98Maneuver forces across tactical or historical battle maps.
Dragon Boats Of The Four Seas
6.53Commit presence to key areas and fight for influence where it matters.
Sherlock Holmes Consulting Detective: Vanishing From Hyde Park
7.15Coordinate shared actions while clues or threats pressure the group.
Pocket Detective: Die Bombe Tickt
6.16Coordinate shared actions while clues or threats pressure the group.
Cairo Corridor
7.16Build routes and networks to connect locations efficiently.
Tribes
6.51Coordinate with teammates to solve the game's shared challenge.
The Brain
7.43Coordinate shared actions while clues or threats pressure the group.
Edgar & Lucien
6.86Commit presence to key areas and fight for influence where it matters.
10 Negritos
6.20Coordinate shared actions while clues or threats pressure the group.
Creepy Falls
6.46Place workers to claim actions and turn resources into plans.
Sherlock Mittelalter: Die Holde Maid
6.68Coordinate shared actions while clues or threats pressure the group.
Bite And Write: The Treaty Of Rodentia
8.34Mark choices on a sheet to build patterns and complete objectives.
Unfinished Case Of Holmes
6.18Coordinate shared actions while clues or threats pressure the group.
Risk: The Dalek Invasion Of Earth
6.07Play event cards to drive map pressure and long-term timing.
A Simple Life
7.84Coordinate with teammates to solve the game's shared challenge.
Suspects: The Macguffin Affair
6.61Coordinate shared actions while clues or threats pressure the group.
Madness At Midnight
6.77Place workers to claim actions and turn resources into plans.
Battle Card: Market Garden
6.45Commit presence to key areas and fight for influence where it matters.
Incoming Transmission
7.07Coordinate shared actions while clues or threats pressure the group.
Risk: Star Trek 50th Anniversary Edition
6.72Commit presence to key areas and fight for influence where it matters.
Disciple Detective
7.33Coordinate shared actions while clues or threats pressure the group.
Global Powers
6.60Vote, persuade, and read the table to push group decisions.
Wrathborne Champions
7.06Build a deck or pool that turns small actions into stronger combos.
Queen Bee
8.12Commit presence to key areas and fight for influence where it matters.