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Rich game profile

Justinian

Justinian is a strategic level board-wargame game set in the early 6th century, after the collapse of the Western Roman Empire and the burgeoning of the Byzantine Eastern Roman Empire. The Byzantine Emperor, Justinian I, has started his reconquest of the Western Roman Empire, and...

Players

2

Time

?-?

Age

12+

Weight

2.57

Rating

6.98

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

The game Justinian has a high replayability score, offering a great degree of variability in each playthrough, deep strategic possibilities, and good scalability. The presence of expansions adds to its replay value. While it may take some time to learn, it offers a rewarding and engaging experience.

Luck profile

The final luck score for Justinian is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. While players have substantial ability to mitigate randomness through strategic decisions and planning, the game still has a balanced mix of luck and strategy. Overall, luck plays a significant role in determining the game outcome, but player strategy and decisions also have a considerable influence.

Overview

What ABG knows about this game

Justinian is a strategic level board-wargame game set in the early 6th century, after the collapse of the Western Roman Empire and the burgeoning of the Byzantine Eastern Roman Empire. The Byzantine Emperor, Justinian I, has started his reconquest of the Western Roman Empire, and the game attempts to simulate his endeavor for players to emulate. One player takes on Justinian's role, the other coordinates the Barbarian faction (basically the non-Byzantines); the designer also said the game can be played solitaire. The two factions' design are asymmetrical. Each turn, the Byzantine has to manage its finances, gaining income by taxing its controlled provinces and spending the money to raise and maintain its armies. Then the Barbarian and Byzantine factions alternate with each other to take actions (one at a time). They can raise more armies, move the troops, or do nothing. Whereas the extent of the Byzantine faction's orders are certainties, most of the Barbarian faction's are random; i.e. dice rolls sometimes determine how many armies join the Barbarians and whether these armies join the Byzantines instead. Both sides conquer territories by moving their armies into the lands. If two armies meet, combat occurs, which is resolved by dice rolls and cross checking the results with tables. The game features mutinies, naval actions, and random events. The latter throws up revolts, removal of generals and plagues. The game ends after 10 turns or after a second plague has erupted. The Byzantine faction has to control a certain majority of the empire by that time to win. The game also ends if the reconquest was accomplished much earlier. If the Byzantine faction is unable to win when the game ends, the Barbarian faction is the winner. JUSTINIAN is a game covering the reconquest of the Roman Empire by Justinian I, Emperor of Eastern Rome (Byzantium). Justinian’s reign represents Byzantium’s high water mark; his conquest of lands is exceeded in Roman history only by that of Augustus and Trajan. Players. The game may be played by two players, or solitaire.[...] —description from the rulebook

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