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Claustrophobia
7.47Play linked scenarios where mission goals shape each session.
Blood Bowl (third Edition)
7.55Move pieces across a map while planning position and timing.
Blood Bowl: Living Rulebook
7.84Play linked scenarios where mission goals shape each session.
Blood Bowl (2016 Edition)
7.98Play linked scenarios where mission goals shape each session.
Claustrophobia 1643
8.03Move pieces across a map while planning position and timing.
Game Of Thrones: The Card Game
6.82Negotiate deals and shifting promises to improve your position.
Marvel: Crisis Protocol
8.30Roll dice and choose how to use the results for tactical outcomes.
Horus Heresy
7.05Play event cards to drive map pressure and long-term timing.
Drako: Dragon & Dwarves
6.67Play event cards to drive map pressure and long-term timing.
Blitz Bowl
7.79Move pieces across a map while planning position and timing.
The Awful Green Things From Outer Space
6.55Maneuver forces across tactical or historical battle maps.
Blood Bowl (second Edition)
6.87Move pieces across a map while planning position and timing.
Rivet Wars: Eastern Front
7.02Move pieces across a map while planning position and timing.
Battletech: A Game Of Armored Combat
8.34Roll dice and choose how to use the results for tactical outcomes.
Space Hulk (second Edition)
7.48Move pieces across a map while planning position and timing.
Inbetween
6.62Commit presence to key areas and fight for influence where it matters.
Malifaux (second Edition)
8.01Commit presence to key areas and fight for influence where it matters.
Getaway Driver
6.58Cover spaces on a grid to build a spatial scoring plan.
Star Wars: Empire Vs. Rebellion
6.28Build a deck or pool that turns small actions into stronger combos.
Malifaux
7.50
Okko: Era Of The Asagiri
6.71Play linked scenarios where mission goals shape each session.
Incursion
7.59Move pieces across a map while planning position and timing.
Under The Shadow Of The Dragon
6.49Move goods between locations while optimizing routes and timing.
Deadzone (second Edition)
8.16Play event cards to drive map pressure and long-term timing.