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Mandala
7.54Commit presence to key areas and fight for influence where it matters.
The Reef
7.02Build patterns from chosen pieces to unlock scoring opportunities.
Kahuna
6.61Build routes and networks to connect locations efficiently.
Aton
6.86Commit presence to key areas and fight for influence where it matters.
The Rose King
6.81Build patterns from chosen pieces to unlock scoring opportunities.
Ingenious: Travel Edition
7.09Build patterns from chosen pieces to unlock scoring opportunities.
District Noir
6.99Collect matching sets while timing when to score or trade them.
Shadows In Kyoto
6.84Use clues and contradictions to deduce hidden information.
Witchcraft
7.93Build a deck or pool that turns small actions into stronger combos.
Haru Ichiban
6.63Remember hidden information and use recall to make better choices.
Elements
6.77Bluff, read opponents, and time reveals around hidden information.
Day & Night
6.59Build patterns from chosen pieces to unlock scoring opportunities.
...and Then, We Held Hands.
6.01Coordinate with teammates to solve the game's shared challenge.
Castellan
6.22
Ada's Library
6.38Spot patterns quickly and react before opponents do.
For The Crown (second Edition)
7.20Build a deck or pool that turns small actions into stronger combos.
One Zero One
6.44Commit presence to key areas and fight for influence where it matters.
Schachen
7.13Place tiles carefully to build spatial scoring patterns.
Regnum Angelica
6.64Manage cards in hand to time plays, combos, and scoring windows.
Mentalis
7.67Bluff, read opponents, and time reveals around hidden information.
Knights Poker
6.53Place tiles carefully to build spatial scoring patterns.
Arabana-ikibiti
6.17Build routes and networks to connect locations efficiently.
Sakkara
5.93Place tiles carefully to build spatial scoring patterns.