Find your next board game
2018
Ages 14+
Brass: Birmingham
8.60
2-4 players
60-120 min
3.89 weight
? rank
Strategy
Age of Reason
Age of Reason
Economic
Tech Trees / Tech Tracks
Chaining
End Game Bonuses
Brass
Country: United Kingdom
2004
Ages 14+
Antiquity
7.90
2-4 players
120-180 min
4.32 weight
? rank
Strategy
City Building
Civilization
Economic
Grid Coverage
Hexagon Grid
Modular Board
Components: Polyominoes
Digital Implementations: Boardgamecore
2015
Ages 8+
Arboretum
7.30
2-4 players
?-? min
2.14 weight
? rank
Family
Bluffing
Card Game
Hand Management
Pattern Building
Set Collection
Card Games: Draw and Discard
Digital Implementations: VASSAL
2002
Ages 8+
Carcassonne: Hunters And Gatherers
7.10
2-5 players
?-? min
1.92 weight
? rank
Family
Prehistoric
Area Majority / Influence
Map Addition
Tile Placement
Animals: Mammoths
Animals: Prehistoric Non-Dinosaurs
2009
Ages 12+
Carson City
7.20
2-5 players
?-? min
3.18 weight
? rank
Strategy
American West
City Building
Economic
Area Majority / Influence
Dice Rolling
Tile Placement
Cities: Carson City (Nevada, USA)
Country: USA
2015
Ages 8+
Cacao
7.10
2-4 players
?-? min
1.82 weight
? rank
Family
Economic
Farming
Territory Building
Area Majority / Influence
Hand Management
Map Addition
Country: Mexico
Digital Implementations: Board Game Arena
2003
Ages 8+
Carcassonne: The Castle
7.10
2 players
?-? min
1.98 weight
? rank
Family
Strategy
City Building
Medieval
Area Majority / Influence
End Game Bonuses
Tile Placement
Cities: Carcassonne (France)
Digital Implementations: VASSAL
2019
Ages 14+
Babylonia
7.70
2-4 players
?-? min
2.38 weight
? rank
Strategy
Abstract Strategy
Ancient
Area Majority / Influence
Chaining
Hand Management
Ancient: Babylon
Ancient: Mesopotamia
2021
Ages 14+
Dominant Species: Marine
8.00
2-4 players
90-150 min
3.63 weight
? rank
Strategy
Animals
Environmental
Prehistoric
Area Majority / Influence
Grid Movement
Modular Board
Animals: Prehistoric Non-Dinosaurs
Digital Implementations: TableTop Simulator Modâ?¦
2006
Ages 7+
Bananagrams
6.40
1-8 players
?-? min
1.31 weight
? rank
Family
Real-time
Word Game
Race
Real-Time
Tile Placement
Category: Crossword Games
Containers: Unique Shape
1985
Ages 10+
Dungeonquest
6.80
1-4 players
20-60 min
1.92 weight
? rank
Thematic
Adventure
Exploration
Fantasy
Dice Rolling
Push Your Luck
Rock-Paper-Scissors
Category: Dungeon Crawler
Creatures: Dragons
2005
Ages 8+
Carcassonne: The Discovery
6.50
2-5 players
?-? min
1.93 weight
? rank
Family
Medieval
Area Majority / Influence
Tile Placement
Digital Implementations: VASSAL
Game: Carcassonne
2001
Ages 14+
18eu
7.50
2-6 players
?-? min
4.22 weight
? rank
Strategy
Economic
Negotiation
Print & Play
Auction/Bidding
Network and Route Building
Stock Holding
Digital Implementations: 18xx.games
Digital Implementations: VASSAL
2003
Ages 12+
Dungeoneer: Tomb Of The Lich Lord
6.10
2-4 players
?-? min
2.19 weight
? rank
Thematic
Adventure
Card Game
Dice
Action Points
Dice Rolling
Hand Management
Category: Dungeon Crawler
Digital Implementations: VASSAL
2005
Ages 12+
18scan
7.30
2-4 players
?-? min
3.65 weight
? rank
Strategy
Economic
Trains
Transportation
Network and Route Building
Stock Holding
Tile Placement
Country: Denmark
Country: Finland
1998
Ages 14+
18ga
7.00
3-5 players
?-? min
4.07 weight
? rank
Strategy
Economic
Print & Play
Trains
Network and Route Building
Stock Holding
Tile Placement
Admin: Better Description Needed!
Country: USA
2001
Ages 14+
18va
7.20
2-5 players
?-? min
4.25 weight
? rank
Strategy
Economic
Trains
Auction/Bidding
Market
Network and Route Building
Digital Implementations: 18xx.games
Digital Implementations: VASSAL
2007
Ages 7+
Army Of Frogs
6.00
2-4 players
?-? min
2.01 weight
? rank
Abstract
Abstract Strategy
Animals
Grid Movement
Pattern Building
Tile Placement
Animals: Frogs / Toads
Digital Implementations: BoardSpace
2000
Ages 14+
1826: Railroading In France And Belgium From 1826
7.40
2-6 players
?-? min
3.86 weight
? rank
Strategy
Trains
Network and Route Building
Stock Holding
Tile Placement
Country: Belgium
Country: France
2009
Ages 10+
Airborne In My Pocket
6.90
1-2 players
?-? min
1.67 weight
? rank
Wargames
Aviation / Flight
Card Game
Exploration
Cooperative Game
Tile Placement
Digital Implementations: VASSAL
Organizations: The Game Artisans of Canada
2001
Ages 10+
Gnostica
7.10
2-6 players
?-? min
3.26 weight
? rank
Abstract
Abstract Strategy
Card Game
Print & Play
Area Majority / Influence
Modular Board
Tile Placement
Components: Looney Pyramid Games
Components: Tarot Cards
1998
Ages 14+
1851: Kentucky & Tennessee
6.80
3-5 players
?-? min
3.27 weight
? rank
Strategy
Trains
Network and Route Building
Stock Holding
Tile Placement
Country: USA
Digital Implementations: VASSAL
2008
Ages 10+
Cannonball Colony
7.00
2-4 players
?-? min
2.44 weight
? rank
Abstract
Strategy
Territory Building
Modular Board
Tile Placement
Components: 12 x 12 Grids
Digital Implementations: VASSAL
2006
Ages 12+
Balam
6.70
2-4 players
?-? min
3.63 weight
? rank
Ancient
Civilization
Fighting
Tile Placement
Components: 5 x 6 Grids
Digital Implementations: VASSAL