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Queen Of The Hill
6.93Use clues and contradictions to deduce hidden information.
The Neverland Rescue
6.60Use clues and contradictions to deduce hidden information.
Longboat
6.37Collect matching sets while timing when to score or trade them.
Cosmic Balance
7.08Play event cards to drive map pressure and long-term timing.
Praise
7.01Use clues and contradictions to deduce hidden information.
Hexagone
6.66Place tiles carefully to build spatial scoring patterns.
Halfling Feast
6.09Play disruptive cards to slow rivals and protect your own plan.
Xtronaut: The Game Of Solar System Exploration
6.10Collect matching sets while timing when to score or trade them.
The Hunger Games: Mockingjay – The Board Game
7.12Maneuver forces across tactical or historical battle maps.
Reputation
6.88Push your luck for bigger rewards while risk keeps building.
King Of Indecision
7.60Move goods between locations while optimizing routes and timing.
Dethroned: The Real-time Combat Card Game
7.81Bluff, read opponents, and time reveals around hidden information.
Kingdoms Forlorn: Dragons, Devils And Kings
8.40Coordinate shared actions while clues or threats pressure the group.
Lacorsa Grand Prix Game
6.99Draft from shared options to assemble a plan over successive turns.
Conquest Of Speros
5.77Commit presence to key areas and fight for influence where it matters.
Midnight Murder Mysteries: Second Edition
7.64Coordinate shared actions while clues or threats pressure the group.
Super Truffle Pigs
6.86Move pieces across a map while planning position and timing.
Nagashino 1575 & Shizugatake 1583
7.68Maneuver forces across tactical or historical battle maps.
Colab
7.28Build a deck or pool that turns small actions into stronger combos.
Bullets And Teeth
6.28Manage cards in hand to time plays, combos, and scoring windows.
News@11
6.31Shape the story through prompts, choices, and table-driven outcomes.
Gunship: First Strike!
5.89Push your luck for bigger rewards while risk keeps building.
Gladiator: Quest For The Rudis
6.73
Limbo: Eternal War
8.23Roll dice and choose how to use the results for tactical outcomes.