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Mechanism: Area Majority / Influence
Family: Crowdfunding: Kickstarter
Classification: Continents: Asia
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Colonialism
6.77Play event cards to drive map pressure and long-term timing.
Year2013
Players2-4
Time?-?
Weight2.95
Age12+
Strategy
Bluffing
Political
Post-Napoleonic
Action Points
Area Majority / Influence
Area Movement
Components: Map (Continental / National scale)
Components: Map (Global Scale)
Eastern Empires
8.59Bluff, read opponents, and time reveals around hidden information.
Year2021
Players3-9
Time180-780
Weight2.8
Age12+
Strategy
Ancient
Civilization
Economic
Area Majority / Influence
Area Movement
Betting and Bluffing
Components: Map (Continental / National scale)
Continents: Asia
Colonialism: Expanded 2nd Edition
7.65Play event cards to drive map pressure and long-term timing.
Year2019
Players2-4
Time?-?
Weight3
Age12+
Bluffing
Political
Post-Napoleonic
Action Points
Area Majority / Influence
Campaign / Battle Card Driven
Continents: Africa
Continents: Asia
Xerxes
6.32Place workers to claim actions and turn resources into plans.
Year2019
Players1-4
Time30-60
Weight2
Age10+
Ancient
Civilization
Area Majority / Influence
Area Movement
Variable Phase Order
Components: Map (Continental / National scale)
Continents: Asia
Fujian Trader
6.56Build routes and networks to connect locations efficiently.
Year2016
Players3-5
Time90-180
Weight2
Age12+
Ancient
Economic
Educational
Area Majority / Influence
Network and Route Building
Trading
Components: Map (Continental / National scale)
Continents: Asia