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Star Fleet Battle Manual
7.16
The Men Who Would Be Kings: Colonial Wargaming Rules
7.70Play linked scenarios where mission goals shape each session.
Starfire (3rd Edition)
6.95Maneuver forces across tactical or historical battle maps.
Warhammer Fantasy Battle (third Edition)
7.09Roll dice and choose how to use the results for tactical outcomes.
Conquest: The Last Argument Of Kings
8.36Build a deck or pool that turns small actions into stronger combos.
Horizon Wars: Science-fiction Combined-arms Wargaming
7.97Spend limited actions each turn to balance movement, setup, and scoring.
Travelbattle
7.23Move pieces across a map while planning position and timing.
The Lord Of The Rings: The Two Towers
7.31Roll dice and choose how to use the results for tactical outcomes.
Little Wars
7.10Maneuver forces across tactical or historical battle maps.
Command Decision: Test Of Battle
8.13Maneuver forces across tactical or historical battle maps.
Chronopia: War In The Eternal Realm
8.00Spend limited actions each turn to balance movement, setup, and scoring.
Operation Squad: World War Two
7.88Maneuver forces across tactical or historical battle maps.
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6.81Maneuver forces across tactical or historical battle maps.
Battleground Fantasy Warfare: Umenzi Tribesmen
7.41Maneuver forces across tactical or historical battle maps.
Field Of Glory Renaissance
7.07Maneuver forces across tactical or historical battle maps.
Gettysburg: The Wheatfield
7.14Maneuver forces across tactical or historical battle maps.
Brother Against Brother
7.23Roll dice and choose how to use the results for tactical outcomes.
All Quiet On The Martian Front
6.96Maneuver forces across tactical or historical battle maps.
Doctor Who: Exterminate! The Miniatures Game
7.13Play event cards to drive map pressure and long-term timing.
Les Nettoyeurs
7.32Maneuver forces across tactical or historical battle maps.
Laserburn: Sci-fi Combat Rules
6.93Roll dice and choose how to use the results for tactical outcomes.
Engage
6.98Bluff, read opponents, and time reveals around hidden information.
Fletcher Pratt's Naval War Game
6.90Maneuver forces across tactical or historical battle maps.
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6.30Roll dice and choose how to use the results for tactical outcomes.