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Mandala
7.54Commit presence to key areas and fight for influence where it matters.
The Reef
7.02Build patterns from chosen pieces to unlock scoring opportunities.
Spirits Of The Wild
7.35Collect matching sets while timing when to score or trade them.
Kahuna
6.61Build routes and networks to connect locations efficiently.
Aton
6.86Commit presence to key areas and fight for influence where it matters.
The Rose King
6.81Build patterns from chosen pieces to unlock scoring opportunities.
Ingenious: Travel Edition
7.09Build patterns from chosen pieces to unlock scoring opportunities.
Shadows In Kyoto
6.84Use clues and contradictions to deduce hidden information.
Haru Ichiban
6.63Remember hidden information and use recall to make better choices.
Wizards Of The Grimoire
7.57Draft from shared options to assemble a plan over successive turns.
Day & Night
6.59Build patterns from chosen pieces to unlock scoring opportunities.
Ada's Library
6.38Spot patterns quickly and react before opponents do.
One Zero One
6.44Commit presence to key areas and fight for influence where it matters.
Hierarchy
6.71Manage cards in hand to time plays, combos, and scoring windows.
Art Of War: The Card Game
6.63Build a deck or pool that turns small actions into stronger combos.
Schachen
7.13Place tiles carefully to build spatial scoring patterns.
Kingpin
6.11Place tiles carefully to build spatial scoring patterns.
Mentalis
7.67Bluff, read opponents, and time reveals around hidden information.
Major General: Duel Of Time
6.26Commit presence to key areas and fight for influence where it matters.
Knights Poker
6.53Place tiles carefully to build spatial scoring patterns.
Arabana-ikibiti
6.17Build routes and networks to connect locations efficiently.
Sakkara
5.93Place tiles carefully to build spatial scoring patterns.
Ragnarök: Aesir And Jötunn
6.79Roll dice and choose how to use the results for tactical outcomes.