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Tokyo Express: The Guadalcanal Naval Campaign – 1942
7.28Play linked scenarios where mission goals shape each session.
Cosmic Run: Regeneration
7.31Push your luck for bigger rewards while risk keeps building.
Nightfighter Ace: Air Defense Over Germany, 1943-44
8.24Maneuver forces across tactical or historical battle maps.
Gustav Adolf The Great: With God And Victorious Arms
7.77Maneuver forces across tactical or historical battle maps.
The Cards Of Cthulhu
6.80Coordinate shared actions while clues or threats pressure the group.
By Stealth And Sea
8.00Coordinate with teammates to solve the game's shared challenge.
Pizza Box Football
6.26Bluff, read opponents, and time reveals around hidden information.
Star Saga
7.56Coordinate with teammates to solve the game's shared challenge.
Ascension: Delirium
7.76Build a deck or pool that turns small actions into stronger combos.
Triplock
6.30Coordinate shared actions while clues or threats pressure the group.
Trek 12: Amazonia
7.50Mark choices on a sheet to build patterns and complete objectives.
Space Marine Adventures: Labyrinth Of The Necrons
6.84Coordinate with teammates to solve the game's shared challenge.
Dawn Of Peacemakers
7.18Coordinate with teammates to solve the game's shared challenge.
Hitler's Reich: Ww2 In Europe
6.79Play event cards to drive map pressure and long-term timing.
30 Rails
6.55Mark choices on a sheet to build patterns and complete objectives.
Whistling Death
8.23Maneuver forces across tactical or historical battle maps.
Alien Vs Predator: The Hunt Begins
6.90Move forces between areas to control positions and pressure rivals.
The Barbarossa Campaign
7.82Maneuver forces across tactical or historical battle maps.
Steel Wolves: The German Submarine Campaign Against Allied Shipping – Vol 1
7.70Move pieces across a map while planning position and timing.
Doctor Who: Solitaire Story Game
7.98Roll dice and choose how to use the results for tactical outcomes.
Mrs Thatcher's War: The Falklands, 1982
7.95Commit presence to key areas and fight for influence where it matters.
Mosby's Raiders: Guerilla Warfare In The Civil War
6.64Play event cards to drive map pressure and long-term timing.
We Must Tell The Emperor
7.40Maneuver forces across tactical or historical battle maps.
Circus Train (second Edition)
7.07Roll dice and choose how to use the results for tactical outcomes.