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Shovel Knight: Dungeon Duels
7.04Spend limited actions each turn to balance movement, setup, and scoring.
Inchon: Macarthur's Gambit
6.82Maneuver forces across tactical or historical battle maps.
Quantik
6.03Plan precise moves in an abstract spatial duel.
Stonewall Uprising
7.78Build a deck or pool that turns small actions into stronger combos.
Lino
6.75Build patterns from chosen pieces to unlock scoring opportunities.
The Chaco War
6.58Maneuver forces across tactical or historical battle maps.
Tiki
5.96Plan actions in a queue and manage the timing before they resolve.
Smokejumpers
6.60Maneuver forces across tactical or historical battle maps.
Heroes For Sale
7.51Bluff, read opponents, and time reveals around hidden information.
Fika
5.88Use clues and contradictions to deduce hidden information.
Guerrilla Checkers
7.56Plan precise moves in an abstract spatial duel.
Widget Ridge
7.09Build a deck or pool that turns small actions into stronger combos.
Goro-goro D?butsu Sh?gi
7.25Move pieces across a map while planning position and timing.
Libraria
6.52Commit presence to key areas and fight for influence where it matters.
Magic Realm Light 30
7.61Take character roles and resolve situations through narrative decisions.
111: Alarm Dla Warszawy
6.36Maneuver forces across tactical or historical battle maps.
Wurzburg: Soviet-american Combat In The '70's
6.81Maneuver forces across tactical or historical battle maps.
90 Grad
6.81
Passo
7.52Move forces between areas to control positions and pressure rivals.
Avec Infini Regret Ii
7.60Maneuver forces across tactical or historical battle maps.
Risk: Balance Of Power
5.82Commit presence to key areas and fight for influence where it matters.
Eaten By Zombies!: In Cahoots
6.11Build a deck or pool that turns small actions into stronger combos.
Nations At War: Stalin's Triumph
7.86Maneuver forces across tactical or historical battle maps.