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27 box art
Rich game profile

27

In 27, as many of your discs as possible must reach the other side. Sounds easy? It's probably the trickiest game of stacking in the world. —description from the publisher Einfacher geht es nicht: Meine Scheiben sollen ans andere Ende des Weges, das Ziel ist nur sieben Schritte e...

Players

2

Time

10-20

Age

9+

Weight

2.5

Rating

6.76

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high interaction frequency and low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency and low emphasis on cooperation.

Replay value

27 has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The player interaction score is average, but the game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for 27 is 7, indicating a game that has a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In 27, as many of your discs as possible must reach the other side. Sounds easy? It's probably the trickiest game of stacking in the world. —description from the publisher Einfacher geht es nicht: Meine Scheiben sollen ans andere Ende des Weges, das Ziel ist nur sieben Schritte entfernt. Aber nach jedem Zug ist alles anders: die Anzahl meiner Türme, die Höhen, die Zugweiten, sogar die Länge des Weges kann sich ändern... Und dann kommt mir noch der Gegner mit seinen Scheiben entgegen und ständig in die Quere. Der Spaziergang wird zum gefährlichen Eiertanz... 27 ist ein minimalistisches Taktikspiel für zwei Stapelkünstler die bereit sind mit jedem Zug ihre Strategien zu wechseln. —description from the publisher Google translation It does not get any easier: My discs are to be moved to the other end of the way, the goal is only seven steps away. But after every move everything is different: the number of my towers, the heights, the widths, even the length of the way can change ... And then the enemy comes with his discs and constantly in the way. The walk becomes a dangerous egg ... 27 is a minimalist tactic game for two stackers who are ready to change their strategies with each move.

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