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8 Bit Attack
6.05Coordinate with teammates to solve the game's shared challenge.
Super Slopes
6.70Solve a self-contained solo challenge against the game system.
Tea, Scones, And Arsenic
6.06Use clues and contradictions to deduce hidden information.
Guédelon: Le Jeu
7.01Coordinate with teammates to solve the game's shared challenge.
Flip 9
6.05Build patterns from chosen pieces to unlock scoring opportunities.
Six Sons Of The Sultan
6.13Commit presence to key areas and fight for influence where it matters.
Anzio/cassino
6.22Maneuver forces across tactical or historical battle maps.
Meeple Quest
9.27Move pieces across a map while planning position and timing.
Aether Captains
6.30Roll dice and choose how to use the results for tactical outcomes.
Steam Court
7.06Play suited cards to win tricks and manage timing.
City Of Guilds
6.54Commit presence to key areas and fight for influence where it matters.
Borkowo 1806
6.76Maneuver forces across tactical or historical battle maps.
11 De Setembre. Setge 1714
6.48Maneuver forces across tactical or historical battle maps.
Hunt A Killer: Murder At The Motel
5.98Coordinate shared actions while clues or threats pressure the group.
The Final Light-year
6.61Play linked scenarios where mission goals shape each session.
Red Menace
6.76Maneuver forces across tactical or historical battle maps.
Dungeon Plungin'
7.04Coordinate with teammates to solve the game's shared challenge.
Chancellorsville (second Edition)
5.91Maneuver forces across tactical or historical battle maps.
Robit Riddle: Storybook Adventures
6.30Coordinate with teammates to solve the game's shared challenge.
À La Charge: Normands Et Byzantins
7.16Maneuver forces across tactical or historical battle maps.
Battle Of The Atlantic
6.54Maneuver forces across tactical or historical battle maps.
9 Card Siege
6.45Play event cards to drive map pressure and long-term timing.
Breakout & Pursuit: The Battle For France, 1944
6.15Maneuver forces across tactical or historical battle maps.
Once Upon A Line
6.48Coordinate shared actions while clues or threats pressure the group.