Find your next board game
2018
Ages 14+
Brass: Birmingham
8.60
2-4 players
60-120 min
3.89 weight
Strategy
Age of Reason
Age of Reason
Economic
Tech Trees / Tech Tracks
Chaining
End Game Bonuses
Brass
Country: United Kingdom
2002
Ages 13+
Age Of Steam
7.80
1-6 players
?-? min
3.88 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Catch the Leader
Connections
Country: Barbados
Country: Germany
2004
Ages 14+
Antiquity
7.90
2-4 players
120-180 min
4.32 weight
Strategy
City Building
Civilization
Economic
Grid Coverage
Hexagon Grid
Modular Board
Components: Polyominoes
Digital Implementations: Boardgamecore
1963
Ages 12+
Acquire
7.30
2-6 players
?-? min
2.5 weight
Strategy
Economic
Territory Building
Hand Management
Investment
Market
Components: 9 x 12 Grids
Digital Implementations: VASSAL
2009
Ages 10+
At The Gates Of Loyang
7.40
1-4 players
60-120 min
3.11 weight
Strategy
Economic
Farming
Contracts
Income
Loans
Country: China
Crowdfunding: Wspieram
1986
Ages 14+
Die Macher
7.60
3-5 players
?-? min
4.32 weight
Strategy
Economic
Negotiation
Political
Alliances
Area Majority / Influence
Auction/Bidding
Country: Germany
Digital Implementations: VASSAL
2012
Ages 14+
Clash Of Cultures
7.60
2-4 players
180-240 min
3.6 weight
Strategy
Ancient
City Building
Civilization
Action Points
Area Majority / Influence
Dice Rolling
Components: Miniatures
Digital Implementations: VASSAL
2007
Ages 12+
Wabash Cannonball
7.20
2-6 players
30-60 min
2.78 weight
Strategy
Economic
Post-Napoleonic
Trains
Auction: Turn Order Until Pass
Auction/Bidding
Investment
Category: Combinatorial
Cities: Chicago (Illinois, USA)
2009
Ages 12+
Carson City
7.20
2-5 players
?-? min
3.18 weight
Strategy
American West
City Building
Economic
Area Majority / Influence
Dice Rolling
Tile Placement
Cities: Carson City (Nevada, USA)
Country: USA
2013
Ages 14+
Cuba Libre
7.70
1-4 players
?-? min
3.59 weight
Wargames
Economic
Modern Warfare
Political
Area Majority / Influence
Area Movement
Dice Rolling
Components: Multi-Use Cards
Country: Cuba
2015
Ages 8+
Cacao
7.10
2-4 players
?-? min
1.82 weight
Family
Economic
Farming
Territory Building
Area Majority / Influence
Hand Management
Map Addition
Country: Mexico
Digital Implementations: Board Game Arena
2014
Ages 12+
Arkwright
7.80
2-4 players
120-240 min
4.59 weight
Strategy
Economic
Industry / Manufacturing
Commodity Speculation
Investment
Simulation
Country: England
Crowdfunding: Modian
2007
Ages 12+
Container
7.20
3-5 players
60-90 min
3.24 weight
Strategy
Economic
Industry / Manufacturing
Nautical
Auction: Sealed Bid
Auction/Bidding
Commodity Speculation
Digital Implementations: BoardSpace
Digital Implementations: VASSAL
2004
Ages 14+
Shikoku 1889
8.00
2-6 players
90-210 min
3.87 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Market
Country: Japan
Crowdfunding: Kickstarter
2016
Ages 14+
An Infamous Traffic
7.40
2-5 players
45-90 min
3.52 weight
Strategy
Economic
Industry / Manufacturing
Political
Chit-Pull System
Dice Rolling
Network and Route Building
Digital Implementations: VASSAL
History: Opium Wars and Taiping Rebellion
1999
Ages 14+
18al
7.10
3-5 players
?-? min
3.85 weight
Strategy
Economic
Print & Play
Trains
Auction/Bidding
Investment
Network and Route Building
Admin: Better Description Needed!
Country: USA
2001
Ages 14+
18eu
7.50
2-6 players
?-? min
4.22 weight
Strategy
Economic
Negotiation
Print & Play
Auction/Bidding
Network and Route Building
Stock Holding
Digital Implementations: 18xx.games
Digital Implementations: VASSAL
1997
Ages 10+
Babylon 5 Collectible Card Game
6.80
2-10 players
?-? min
3.12 weight
Customizable
Card Game
Collectible Components
Economic
Hand Management
Role Playing
Variable Player Powers
Collectible: Collectible Card Games
Digital Implementations: VASSAL
2005
Ages 12+
18scan
7.30
2-4 players
?-? min
3.65 weight
Strategy
Economic
Trains
Transportation
Network and Route Building
Stock Holding
Tile Placement
Country: Denmark
Country: Finland
2021
Ages 12+
Conquest & Consequence
8.00
2-3 players
240-360 min
3.85 weight
Wargames
Economic
Political
Wargame
Alliances
Area Majority / Influence
Campaign / Battle Card Driven
Continents: Asia
Country: China
1998
Ages 14+
18ga
7.00
3-5 players
?-? min
4.07 weight
Strategy
Economic
Print & Play
Trains
Network and Route Building
Stock Holding
Tile Placement
Admin: Better Description Needed!
Country: USA
2001
Ages 14+
18va
7.20
2-5 players
?-? min
4.25 weight
Strategy
Economic
Trains
Auction/Bidding
Market
Network and Route Building
Digital Implementations: 18xx.games
Digital Implementations: VASSAL
2021
Ages 12+
Crescent City Cargo
7.20
2-4 players
60-90 min
3.22 weight
Economic
Print & Play
Area Majority / Influence
Pick-up and Deliver
Variable Player Powers
Crowdfunding: Kickstarter
Digital Implementations: VASSAL
1983
Ages 12+
Barbarian, Kingdom & Empire
7.10
1-6 players
?-? min
2.76 weight
Wargames
Ancient
Civilization
Economic
Area Movement
Dice Rolling
Ratio / Combat Results Table
Ancient: Rome
Components: Map (Continental / National scale)