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Family: Digital Implementations: Tabletopia, Digital Implementations: VASSAL
Classification: Civilization
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2019
Ages 12+
Tapestry
7.45
1-5 players
90-120 min
2.92 weight
Strategy
Civilization
Area Majority / Influence
Contracts
Dice Rolling
Components: Dice with Icons
Components: Miniatures
2014
Ages 10+
Imperial Settlers
7.32
1-4 players
45-90 min
2.77 weight
Strategy
Ancient
Card Game
City Building
Closed Drafting
Contracts
End Game Bonuses
Ancient: Rome
Components: Multi-Use Cards
2004
Ages 14+
Antiquity
7.85
2-4 players
120-180 min
4.32 weight
Strategy
City Building
Civilization
Economic
Grid Coverage
Hexagon Grid
Modular Board
Components: Polyominoes
Digital Implementations: Boardgamecore
2012
Ages 14+
Clash Of Cultures
7.58
2-4 players
180-240 min
3.6 weight
Strategy
Ancient
City Building
Civilization
Action Points
Area Majority / Influence
Dice Rolling
Components: Miniatures
Digital Implementations: VASSAL
2021
Ages 14+
Boonlake
7.67
1-4 players
80-160 min
3.78 weight
Strategy
American West
Civilization
Economic
End Game Bonuses
Follow
Hexagon Grid
Animals: Cattle / Cows
Components: Control Boards
2019
Ages 10+
Imperial Settlers: Empires Of The North
7.45
1-4 players
45-90 min
2.8 weight
Strategy
Ancient
Card Game
City Building
Hand Management
Take That
Variable Player Powers
Admin: Better Description Needed!
Digital Implementations: Tabletopia
2019
Ages 10+
Hadara
7.41
2-5 players
45-60 min
2.21 weight
Strategy
City Building
Civilization
End Game Bonuses
Memory
Open Drafting
Digital Implementations: Board Game Arena
Digital Implementations: BrettspielWelt
2004
Ages 13+
Struggle Of Empires
7.53
2-7 players
180-240 min
3.59 weight
Strategy
Age of Reason
Civilization
Fighting
Alliances
Area Majority / Influence
Area Movement
Admin: Better Description Needed!
Digital Implementations: Tabletopia
2017
Ages 14+
Civilization: A New Dawn
7.26
2-4 players
60-120 min
3.16 weight
Strategy
Civilization
Area Majority / Influence
Increase Value of Unchosen Resources
Modular Board
Digital Implementations: VASSAL
Mechanism: 4X
2011
Ages 10+
Core Worlds
7.15
2-5 players
60-120 min
2.9 weight
Strategy
Card Game
Civilization
Science Fiction
Deck, Bag, and Pool Building
Hand Management
Open Drafting
Digital Implementations: VASSAL
Game: Core Worlds
1986
Ages 12+
Britannia
7.19
3-5 players
180-300 min
3.16 weight
Wargames
Ancient
Civilization
Medieval
Area Movement
Dice Rolling
Simulation
Ancient: Rome
Components: Map (Continental / National scale)
2013
Ages 13+
Eight-minute Empire: Legends
6.93
2-4 players
16-32 min
1.98 weight
Family
Strategy
Civilization
Exploration
Fantasy
Area Majority / Influence
Area Movement
Auction: Dutch
Components: Wooden pieces & boards
Crowdfunding: Kickstarter
2014
Ages 14+
Three Kingdoms Redux
7.86
?-? players
135-165 min
4.05 weight
Strategy
Ancient
Civilization
Economic
Area Majority / Influence
Auction/Bidding
Catch the Leader
Country: China
Digital Implementations: TableTop Simulator Modâ?¦
2018
Ages 10+
Rise Of Tribes
7.14
2-4 players
30-60 min
2.18 weight
Strategy
Civilization
Dice
Prehistoric
Area Majority / Influence
Dice Rolling
Events
Components: Dice with Icons
Crowdfunding: Kickstarter
2014
Ages 13+
Viceroy
6.79
1-4 players
45-60 min
2.64 weight
Strategy
Bluffing
Card Game
City Building
Auction: Sealed Bid
Hand Management
Memory
Crowdfunding: Giochistarter
Crowdfunding: Kickstarter
2021
Ages 13+
Uprising: Curse Of The Last Emperor
8.45
1-4 players
120-240 min
3.7 weight
Strategy
Civilization
Dice
Economic
Action Points
Area Majority / Influence
Cooperative Game
Crowdfunding: Kickstarter
Digital Implementations: Tabletopia
2019
Ages 10+
Age Of Civilization
7.06
1-4 players
30-60 min
2.29 weight
Strategy
Ancient
Civilization
Action Points
Increase Value of Unchosen Resources
Solo / Solitaire Game
Crowdfunding: Kickstarter
Digital Implementations: Board Game Arena
2019
Ages 14+
Bios: Origins (second Edition)
7.82
1-4 players
120-240 min
4.18 weight
Strategy
Civilization
Environmental
Exploration
Area Majority / Influence
Auction: Once Around
Cooperative Game
Components: Map (Global Scale)
Crowdfunding: Kickstarter
2019
Ages 13+
Dominations: Road To Civilization
7.44
2-4 players
60-120 min
3.63 weight
Strategy
Civilization
Area Majority / Influence
Modular Board
Set Collection
Crowdfunding: Kickstarter
Digital Implementations: TableTop Simulator Modâ?¦
2015
Ages 13+
March Of The Ants
7.18
1-5 players
60-90 min
2.68 weight
Strategy
Animals
Civilization
Exploration
Area Majority / Influence
Cooperative Game
Grid Movement
Animals: Ants
Components: Multi-Use Cards
2016
Ages 12+
The Flow Of History
6.76
2-5 players
60-90 min
2.55 weight
Strategy
Card Game
Civilization
Auction/Bidding
Set Collection
Take That
Crowdfunding: Indiegogo
Crowdfunding: Kickstarter
2007
Ages 12+
Conquest Of Paradise
6.96
1-4 players
?-? min
2.49 weight
Strategy
Ancient
Civilization
Exploration
Area Majority / Influence
Dice Rolling
Events
Components: Map (Continental / National scale)
Digital Implementations: VASSAL
2022
Ages 12+
Age Of Galaxy
7.74
1-4 players
45-60 min
3.25 weight
Strategy
Civilization
Economic
Science Fiction
Action Drafting
Action Points
Income
Crowdfunding: Kickstarter
Digital Implementations: Tabletopia
2004
Ages 14+
7 Ages
7.08
2-7 players
?-? min
3.93 weight
Strategy
Ancient
Civilization
Medieval
Area Movement
Card Play Conflict Resolution
Events
Components: Multi-Use Cards
Continents: Europe