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Imperial Tide: The Great War 1914-1918
8.03Maneuver forces across tactical or historical battle maps.
Chainsaw Warrior
5.92Play event cards to drive map pressure and long-term timing.
Dino Dude Ranch
7.17Collect matching sets while timing when to score or trade them.
The War Of The Worlds: England
7.30Commit presence to key areas and fight for influence where it matters.
Train Heist
6.44Coordinate with teammates to solve the game's shared challenge.
The Romans
7.06Place workers to claim actions and turn resources into plans.
Cuisine A La Card
6.89Build a deck or pool that turns small actions into stronger combos.
Shadows Of Brimstone: Gates Of Valhalla
8.68Coordinate shared actions while clues or threats pressure the group.
The Lost Cause: The American Civil War, 1861-1865
7.29Play event cards to drive map pressure and long-term timing.
Exceed: Seventh Cross – Guardians Vs. Myths Box
8.20Move pieces across a map while planning position and timing.
Twisty Little Passages
7.33Play linked scenarios where mission goals shape each session.
All Manor Of Evil
6.58Use clues and contradictions to deduce hidden information.
Anomaly
7.04Play event cards to drive map pressure and long-term timing.
Tokyo Sidekick
7.44Build a deck or pool that turns small actions into stronger combos.
Legions Of Darkness
6.75Play event cards to drive map pressure and long-term timing.
Mage Noir
7.43Manage cards in hand to time plays, combos, and scoring windows.
Roll For Great Old Ones: A Roll & Write Game
7.45Coordinate shared actions while clues or threats pressure the group.
Zephyr: Winds Of Change
7.00Build a deck or pool that turns small actions into stronger combos.
Cantaloop: Book 2 – A Hack Of A Plan
6.32Coordinate with teammates to solve the game's shared challenge.
Pirate Den
6.40Bluff, read opponents, and time reveals around hidden information.
Roar And Write!
6.66Mark choices on a sheet to build patterns and complete objectives.
Houston, We Have A Dolphin!
6.94Use clues and contradictions to deduce hidden information.
A Wayfarer's Tale
7.68Mark choices on a sheet to build patterns and complete objectives.
Coin & Crown
6.60Build a deck or pool that turns small actions into stronger combos.