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Jagged Alliance: The Board Game
8.18Coordinate with teammates to solve the game's shared challenge.
Age Of Comics: The Golden Years
7.59Place workers to claim actions and turn resources into plans.
The Light In The Mist
8.31Coordinate shared actions while clues or threats pressure the group.
Corporate America
7.23Vote, persuade, and read the table to push group decisions.
Union Stockyards
7.43Cover spaces on a grid to build a spatial scoring plan.
Bang! The Duel
6.40Manage cards in hand to time plays, combos, and scoring windows.
A Game Of Cat & Mouth
6.77Use physical skill and timing to pull off the key moves.
Fealty
6.68Commit presence to key areas and fight for influence where it matters.
Nekojima
7.59Coordinate with teammates to solve the game's shared challenge.
Consumption: Food And Choices
7.36Place workers to claim actions and turn resources into plans.
Pangea
6.95Commit presence to key areas and fight for influence where it matters.
Fleet Wharfside
6.89Collect matching sets while timing when to score or trade them.
The King's Abbey
6.91Place workers to claim actions and turn resources into plans.
Maharaja
6.85Commit presence to key areas and fight for influence where it matters.
Shelfie Stacker
7.05Build a deck or pool that turns small actions into stronger combos.
Barbarossa
6.80Build a deck or pool that turns small actions into stronger combos.
Martians: A Story Of Civilization
6.51Place workers to claim actions and turn resources into plans.
The Transcontinental
7.19Place workers to claim actions and turn resources into plans.
Tumble Town
6.96Play linked scenarios where mission goals shape each session.
Kinfire Chronicles: Night's Fall
8.69Coordinate with teammates to solve the game's shared challenge.
Gorus Maximus
6.44Play suited cards to win tricks and manage timing.
Champions Of Hara
7.23Coordinate with teammates to solve the game's shared challenge.
Snowblind: Race For The Pole
6.81Push your luck for bigger rewards while risk keeps building.
Empires Of The Void
6.71Spend limited actions each turn to balance movement, setup, and scoring.