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Loop Inc.
6.37Plan actions in a queue and manage the timing before they resolve.
Medioevo Universale
7.70Maneuver forces across tactical or historical battle maps.
Dead Man's Cabal
6.74Draft from shared options to assemble a plan over successive turns.
Flickfleet
8.08Play linked scenarios where mission goals shape each session.
Kami-sama
6.75Commit presence to key areas and fight for influence where it matters.
Meduris: Der Ruf Der Götter
6.52Place workers to claim actions and turn resources into plans.
Four Humours
6.87Build routes and networks to connect locations efficiently.
Don't Turn Your Back
6.94Place workers to claim actions and turn resources into plans.
Die Of The Dead
6.88Remember hidden information and use recall to make better choices.
Gladius
7.01Use clues and contradictions to deduce hidden information.
Gloria Mundi
6.05
Regatta
6.36Race across a track or map while timing movement and upgrades.
Lazer Ryderz
6.28Build routes and networks to connect locations efficiently.
On The Rocks
7.01Push your luck for bigger rewards while risk keeps building.
Basketboss
6.95Move goods between locations while optimizing routes and timing.
Eastern Empires
8.59Bluff, read opponents, and time reveals around hidden information.
Carrooka
8.33Use physical skill and timing to pull off the key moves.
Cluzzle
6.30Use clues and contradictions to deduce hidden information.
The Ratcatcher: The Solo Adventure Game
6.81Spend limited actions each turn to balance movement, setup, and scoring.
Bring Out Yer Dead
6.31Commit presence to key areas and fight for influence where it matters.
1825 Unit 2
7.43Build routes and networks to connect locations efficiently.
Orcs Orcs Orcs
6.33Build a deck or pool that turns small actions into stronger combos.
Magna Roma
7.26Build patterns from chosen pieces to unlock scoring opportunities.
Bobby Lee: The Civil War In Virginia 1861-1865
6.75Roll dice and choose how to use the results for tactical outcomes.