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Star Trek Customizable Card Game
6.14Collect matching sets while timing when to score or trade them.
Fire & Stone: Siege Of Vienna 1683
7.40Play event cards to drive map pressure and long-term timing.
Agamemnon
6.68Commit presence to key areas and fight for influence where it matters.
This Guilty Land
7.53Play event cards to drive map pressure and long-term timing.
Thunder In The Ozarks: Battle For Pea Ridge, March 1862
8.21Maneuver forces across tactical or historical battle maps.
Final Fantasy Trading Card Game
7.14Manage cards in hand to time plays, combos, and scoring windows.
Brandywine
7.32Maneuver forces across tactical or historical battle maps.
Santa Cruz 1797
7.79Play event cards to drive map pressure and long-term timing.
Granada: Last Stand Of The Moors – 1482-1492
8.22Move pieces across a map while planning position and timing.
One Zero One
6.44Commit presence to key areas and fight for influence where it matters.
Heroes Of Stalingrad
8.18Move pieces across a map while planning position and timing.
Fleet Commander: 1 – Ignition
7.66Move pieces across a map while planning position and timing.
X-bugs
6.34Use physical skill and timing to pull off the key moves.
Sicily: Triumph And Folly
7.75Maneuver forces across tactical or historical battle maps.
Counter Attack
7.85Move pieces across a map while planning position and timing.
Reign Of Witches
7.16Draft from shared options to assemble a plan over successive turns.
La Marche Du Crabe
6.72Coordinate shared actions while clues or threats pressure the group.
Funkoverse Strategy Game: Golden Girls 100
7.05Move pieces across a map while planning position and timing.
Target Arnhem: Across 6 Bridges
6.52Maneuver forces across tactical or historical battle maps.
Star Wars: Episode 1 – Clash Of The Lightsabers
6.21Manage cards in hand to time plays, combos, and scoring windows.
Speed Cups?
6.58Use physical skill and timing to pull off the key moves.
Totensonntag
6.81Maneuver forces across tactical or historical battle maps.
Unconditional Surrender! Case Blue
7.35Play linked scenarios where mission goals shape each session.
Warhammer Age Of Sigmar (second Edition) Core Rules
7.51Move pieces across a map while planning position and timing.