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Claustrophobia
7.47Play linked scenarios where mission goals shape each session.
Smash Up: Awesome Level 9000
7.22Commit presence to key areas and fight for influence where it matters.
Smash Up: Science Fiction Double Feature
7.26Commit presence to key areas and fight for influence where it matters.
Claustrophobia 1643
8.03Move pieces across a map while planning position and timing.
Smash Up: It's Your Fault!
7.49Commit presence to key areas and fight for influence where it matters.
Tides Of Madness
6.75Collect matching sets while timing when to score or trade them.
Call Of Cthulhu: The Card Game
6.90Build a deck or pool that turns small actions into stronger combos.
Smash Up: The Obligatory Cthulhu Set
6.74Commit presence to key areas and fight for influence where it matters.
Dreamblade
7.15Commit presence to key areas and fight for influence where it matters.
Terrors Of London
7.07Build a deck or pool that turns small actions into stronger combos.
Inbetween
6.62Commit presence to key areas and fight for influence where it matters.
Witchcraft
7.93Build a deck or pool that turns small actions into stronger combos.
Malifaux (second Edition)
8.01Commit presence to key areas and fight for influence where it matters.
Good & Bad Ghosts
6.36Use clues and contradictions to deduce hidden information.
Dracula
6.21Remember hidden information and use recall to make better choices.
Malifaux
7.50
Call Of Cthulhu: Collectible Card Game
6.87Draft from shared options to assemble a plan over successive turns.
Cthulhu Wars: Duel
7.08Commit presence to key areas and fight for influence where it matters.
Marvel Zombies: X-men Resistance
8.57Coordinate shared actions while clues or threats pressure the group.
Terrorscape
8.34Use clues and contradictions to deduce hidden information.
Hybrid
7.35Roll dice and choose how to use the results for tactical outcomes.
Lobotomy 2: Manhunt
8.28Coordinate shared actions while clues or threats pressure the group.
Invaders
6.87Manage cards in hand to time plays, combos, and scoring windows.
Malifaux (third Edition)
8.85Play event cards to drive map pressure and long-term timing.