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Samoa
6.54Use clues and contradictions to deduce hidden information.
Incoming Transmission
7.07Coordinate shared actions while clues or threats pressure the group.
Telepaths
6.25Coordinate with teammates around shared goals and table pressure.
2491 Planetship
6.72Build a deck or pool that turns small actions into stronger combos.
The Alamo
6.19Maneuver forces across tactical or historical battle maps.
Abuela Co.
8.18Collect matching sets while timing when to score or trade them.
Skora
6.42Commit presence to key areas and fight for influence where it matters.
I Am A Banana
6.53
Terrain Vague
6.65Spend limited actions each turn to balance movement, setup, and scoring.
Rise & Fall
7.97Build a deck or pool that turns small actions into stronger combos.
Froggies
6.60
Mr. Face
6.01
Not So Neighborly
7.21Collect matching sets while timing when to score or trade them.
Arcadia
5.84Collect matching sets while timing when to score or trade them.
Toledo 1085
5.97Bluff, read opponents, and time reveals around hidden information.
Zombies!!! 13: Defcon Z
7.06Place tiles carefully to build spatial scoring patterns.
Behind
7.00Move forces between areas to control positions and pressure rivals.
Fluxx: The Board Game
5.70Move pieces across a map while planning position and timing.
The Hobbit Adventure Boardgame
5.87
Stir Fry Eighteen
6.10Build a deck or pool that turns small actions into stronger combos.
???????????? (friendly Monsters And Tavern Heroes)
7.60Place workers to claim actions and turn resources into plans.
Douro 1872
6.80Bluff, read opponents, and time reveals around hidden information.
Genesia
6.44Move forces between areas to control positions and pressure rivals.
Camelot: The Build
6.19Place tiles carefully to build spatial scoring patterns.