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Burning Rome: Rome's Nightmare
6.56Build a deck or pool that turns small actions into stronger combos.
Elementos
6.42Move pieces across a map while planning position and timing.
Go Go Eskimo
6.23Collect matching sets while timing when to score or trade them.
Tiny Mini Golf
7.87Mark choices on a sheet to build patterns and complete objectives.
Betabotz
6.79Coordinate with teammates to solve the game's shared challenge.
Renaissance Wars
6.40Play suited cards to win tricks and manage timing.
Invasions: Volume 1 – 350-650 Ad
6.43Play event cards to drive map pressure and long-term timing.
Theomachy: The Ancients
6.29Build a deck or pool that turns small actions into stronger combos.
Dungeons & Dragons: Trials Of Tempus
7.59Build a deck or pool that turns small actions into stronger combos.
Cactus
6.28Push your luck for bigger rewards while risk keeps building.
Pirates
5.81Remember hidden information and use recall to make better choices.
Waters Edge
7.24
Scream, Aim, Fire!
7.50Maneuver forces across tactical or historical battle maps.
Dead Man's Chest
5.83Bluff, read opponents, and time reveals around hidden information.
Delve: A Solo Game Of Digging Too Deep
7.78Move forces between areas to control positions and pressure rivals.
Firestorm
6.39
Cartooner: The Fast & Furious Game Of Drawing Comics
7.19Make decisions quickly while the game unfolds in real time.
Kingless
7.58Manage cards in hand to time plays, combos, and scoring windows.
Murder At Blood Mansion
6.79Build a deck or pool that turns small actions into stronger combos.
Who's She?
7.18Use clues and contradictions to deduce hidden information.
Tavern Fame
6.63Bluff, read opponents, and time reveals around hidden information.
Wizard's Brew
5.84Compete for contested options while managing cost and timing.
Write The Future
6.73Cover spaces on a grid to build a spatial scoring plan.