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Category: Economic
Mechanism: Area Majority / Influence
Classification: Action Queue
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2012
Ages 12+
Wallenstein (second Edition)
7.60
3-5 players
90-120 min
3.24 weight
? rank
Strategy
Economic
Pike and Shot
Renaissance
Action Points
Action Queue
Area Majority / Influence
Components: Drop Tower
Country: Germany
2002
Ages 8+
Himalaya
7.00
3-4 players
?-? min
2.57 weight
? rank
Strategy
Economic
Medieval
Political
Action Queue
Area Majority / Influence
Pick-up and Deliver
Continents: Asia
Mountain: Himalayas
2015
Ages 12+
Mombasa
7.90
2-4 players
75-150 min
3.9 weight
? rank
Strategy
Economic
Action Queue
Area Majority / Influence
Deck, Bag, and Pool Building
Components: Gems/Crystals
Components: Map (Continental / National scale)
2006
Ages 12+
Shogun
7.50
3-5 players
90-120 min
3.36 weight
? rank
Strategy
Economic
Medieval
Territory Building
Action Queue
Area Majority / Influence
Area Movement
Components: Drop Tower
Components: Map (Continental / National scale)
2018
Ages 12+
Smartphone Inc.
7.60
1-5 players
60-90 min
2.76 weight
? rank
Strategy
Economic
Industry / Manufacturing
Action Queue
Area Majority / Influence
Layering
Decades: The 2000's
Digital Implementations: Tabletopia
2018
Ages 12+
Feudum
7.60
2-5 players
80-180 min
4.59 weight
? rank
Strategy
Adventure
Economic
Fantasy
Action Queue
Area Majority / Influence
Hand Management
Components: Wooden pieces & boards
Crowdfunding: Kickstarter
2002
Ages 12+
Wallenstein
7.50
3-5 players
?-? min
3.31 weight
? rank
Strategy
Economic
Pike and Shot
Territory Building
Action Points
Action Queue
Area Majority / Influence
Cities: Berlin (Germany)
Components: Drop Tower
2022
Ages 12+
Skymines
8.10
1-4 players
75-150 min
3.87 weight
? rank
Strategy
Economic
Science Fiction
Action Queue
Area Majority / Influence
Deck, Bag, and Pool Building
Digital Implementations: Tabletopia
Misc: LongPack Games
2013
Ages 13+
Impulse
6.80
2-6 players
30-60 min
3.04 weight
? rank
Strategy
Bluffing
Card Game
Economic
Action Queue
Area Majority / Influence
Card Play Conflict Resolution
Components: Multi-Use Cards
Mechanism: 4X
2013
Ages 10+
Metallum
7.00
2 players
?-? min
2.67 weight
? rank
Strategy
Economic
Science Fiction
Space Exploration
Action Queue
Area Majority / Influence
Modular Board
Players: Two Player Only Games
2016
Ages 12+
Beer Empire
6.30
2-4 players
60-120 min
3.09 weight
? rank
Economic
Industry / Manufacturing
Action Queue
Area Majority / Influence
Auction/Bidding
Crowdfunding: Kickstarter
Food & Drink: Beer
2020
Ages 12+
Free Market: Nyc
7.50
2-5 players
90-180 min
3.5 weight
? rank
Economic
Political
Territory Building
Action Queue
Area Majority / Influence
Auction/Bidding
Cities: New York (New York, USA)
Crowdfunding: Kickstarter
2014
Ages 12+
Essen
5.90
2-4 players
?-? min
2.38 weight
? rank
Economic
Humor
Action Queue
Area Majority / Influence
Commodity Speculation
Cities: Essen (North Rhine-Westphalia, Germany)
Crowdfunding: Kickstarter
1979
Ages 12+
Middle Sea: Empires Of The Feudal Age
5.70
2-40 players
?-? min
2.33 weight
? rank
Wargames
Economic
Medieval
Political
Action Queue
Area Majority / Influence
Area Movement
Components: Map (Continental / National scale)
Region: Mediterranean Sea