Find your next board game
2021
Ages 14+
Ark Nova
8.54
1-4 players
90-150 min
3.73 weight
Strategy
Animals
Economic
Environmental
End Game Bonuses
Hand Management
Hexagon Grid
Components: Hexagonal Tiles
Digital Implementations: Board Game Arena
2017
Ages 14+
Twilight Imperium: Fourth Edition
8.61
3-6 players
240-480 min
4.31 weight
Strategy
Thematic
Civilization
Economic
Exploration
Action Drafting
Area-Impulse
Dice Rolling
Components: Hexagonal Tiles
Components: Map (Interplanetary or InterstellarĂ¢?¦
2017
Ages 12+
Gaia Project
8.39
1-4 players
60-150 min
4.4 weight
Strategy
Civilization
Economic
Miniatures
End Game Bonuses
Hexagon Grid
Income
Category: Combinatorial
Components: Control Boards
2012
Ages 12+
Terra Mystica
8.07
2-5 players
60-150 min
3.97 weight
Strategy
Civilization
Economic
Fantasy
Area Majority / Influence
Chaining
End Game Bonuses
Category: Combinatorial
Components: Control Boards
2009
Ages 10+
Mars
8.21
2-4 players
?-? min
2.38 weight
Strategy
Exploration
Space Exploration
Territory Building
Contracts
Delayed Purchase
End Game Bonuses
Crowdfunding: Kickstarter
Digital Implementations: Tabletopia
2016
Ages 14+
Yokohama
7.81
2-4 players
?-? min
3.31 weight
Strategy
Economic
Contracts
End Game Bonuses
Grid Movement
Cities: Yokohama (Japan)
Country: Japan
2014
Ages 10+
Istanbul
7.55
2-5 players
40-60 min
2.58 weight
Family
Strategy
Economic
Contracts
Dice Rolling
Grid Movement
Cities: Istanbul (Turkey)
Components: 4 x 4 Grids
2019
Ages 12+
Glen More Ii: Chronicles
7.91
2-4 players
90-120 min
3.03 weight
Strategy
City Building
Economic
Farming
Commodity Speculation
Grid Movement
Market
Animals: Cattle / Cows
Animals: Sheep
2012
Ages 8+
Suburbia
7.48
1-4 players
60-90 min
2.77 weight
Strategy
City Building
Economic
Auction: Dutch
Catch the Leader
End Game Bonuses
Components: Game Trayz Inside
Digital Implementations: Tabletopia
2021
Ages 14+
Clash Of Cultures: Monumental Edition
8.38
2-4 players
180-240 min
3.65 weight
Strategy
Ancient
City Building
Civilization
Action Points
Dice Rolling
Grid Movement
Components: Hexagonal Tiles
Components: Miniatures
1986
Ages 14+
1830: Railways & Robber Barons
7.87
2-7 players
180-360 min
4.16 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Investment
Category: Combinatorial
Components: Map (Continental / National scale)
2004
Ages 14+
Antiquity
7.85
2-4 players
120-180 min
4.32 weight
Strategy
City Building
Civilization
Economic
Grid Coverage
Hexagon Grid
Modular Board
Components: Polyominoes
Digital Implementations: Boardgamecore
2023
Ages 15+
Voidfall
8.66
1-4 players
90-240 min
4.59 weight
Strategy
Civilization
Economic
Science Fiction
Area-Impulse
Command Cards
Cooperative Game
Components: Game Trayz Inside
Components: Hexagonal Tiles
2012
Ages 14+
Clash Of Cultures
7.58
2-4 players
180-240 min
3.6 weight
Strategy
Ancient
City Building
Civilization
Action Points
Area Majority / Influence
Dice Rolling
Components: Miniatures
Digital Implementations: VASSAL
2021
Ages 14+
Boonlake
7.67
1-4 players
80-160 min
3.78 weight
Strategy
American West
Civilization
Economic
End Game Bonuses
Follow
Hexagon Grid
Animals: Cattle / Cows
Components: Control Boards
2020
Ages 10+
Honey Buzz
7.60
1-4 players
45-90 min
2.76 weight
Family
Strategy
Animals
Economic
Action Retrieval
Contracts
Grid Movement
Animals: Bees
Animals: Insects
2005
Ages 14+
1846: The Race For The Midwest
7.93
3-5 players
120-240 min
3.97 weight
Strategy
Economic
Trains
Hexagon Grid
Investment
Market
Country: USA
Digital Implementations: 18xx.games
1995
Ages 10+
Catan
7.10
3-4 players
60-120 min
2.3 weight
Family
Strategy
Economic
Negotiation
Chaining
Dice Rolling
Hexagon Grid
Animals: Sheep
Components: Hexagonal Tiles
2012
Ages 14+
Archipelago
7.29
2-5 players
30-240 min
3.74 weight
Strategy
Civilization
Economic
Exploration
Area Majority / Influence
Auction/Bidding
Commodity Speculation
Components: Meeples
Components: Hexagonal Tiles
1999
Ages 14+
Roads & Boats
7.71
1-4 players
?-? min
4.19 weight
Strategy
City Building
Civilization
Economic
Grid Movement
Line Drawing
Modular Board
Animals: Donkeys
Animals: Geese
2017
Ages 10+
Photosynthesis
6.99
2-4 players
30-60 min
2.26 weight
Abstract
Family
Abstract Strategy
Economic
Action Points
Area Majority / Influence
Bias
Category: Combinatorial
Components: 3-Dimensional (3D)
2018
Ages 13+
Auztralia
7.36
1-4 players
30-120 min
2.89 weight
Strategy
Economic
Exploration
Fantasy
Action Retrieval
Cooperative Game
Hexagon Grid
Components: Map (Regional scale)
Country: Australia
2021
Ages 14+
Messina 1347
7.61
1-4 players
60-140 min
3.57 weight
Strategy
Economic
Medical
Medieval
Grid Movement
Income
Modular Board
Digital Implementations: Yucata
Islands: Sicily (Italy)
2004
Ages 14+
Shikoku 1889
7.98
2-6 players
90-210 min
3.87 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Market
Country: Japan
Crowdfunding: Kickstarter