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Hobbit Tales From The Green Dragon Inn
6.70Shape the story through prompts, choices, and table-driven outcomes.
Plague & Pestilence
6.22Draft from shared options to assemble a plan over successive turns.
Bucket King 3d
6.21Use physical skill and timing to pull off the key moves.
Zombiaki
6.14Draft from shared options to assemble a plan over successive turns.
Apples To Apples
5.76Manage cards in hand to time plays, combos, and scoring windows.
Critical Mass: Raijin Vs Archon
6.89Build a deck or pool that turns small actions into stronger combos.
Cat Blues
6.03Compete for contested options while managing cost and timing.
Grass
6.00Manage cards in hand to time plays, combos, and scoring windows.
Magic: The Gathering – Explorers Of Ixalan
7.19Manage cards in hand to time plays, combos, and scoring windows.
Big Two
6.53Play suited cards to win tricks and manage timing.
Dungeoneer: Den Of The Wererats
6.30Spend limited actions each turn to balance movement, setup, and scoring.
Hula-hoo!
6.81
Heir To The Pharaoh
6.95Build routes and networks to connect locations efficiently.
Eternity
6.68Play suited cards to win tricks and manage timing.
Super Munchkin
5.86Roll dice and choose how to use the results for tactical outcomes.
Thor
6.49
Tarawa 1943
7.62Play event cards to drive map pressure and long-term timing.
Smash Up: Disney Edition
7.51Commit presence to key areas and fight for influence where it matters.
Dastardly Dirigibles
6.38Collect matching sets while timing when to score or trade them.
Letnisko
6.64Place workers to claim actions and turn resources into plans.
Bandada
6.32Solve a self-contained solo challenge against the game system.
Zero Leader
8.60Maneuver forces across tactical or historical battle maps.
Swish
6.10Make decisions quickly while the game unfolds in real time.
Nut
6.53Build patterns from chosen pieces to unlock scoring opportunities.