ABG All Board Games

Find your next board game

49-72 of 76 games Reset
Active filters Category: Abstract Strategy Classification: Pattern Recognition Clear all

Results

49-72 of 76 games found

Reset
The High Kings Of Tara box art
1998 Ages 10+

The High Kings Of Tara

6.30
2-4 players ?-? min 1.89 weight
Abstract Abstract Strategy Territory Building Pattern Building Pattern Recognition Tile Placement Components: 7 x 7 Grids Country: Ireland
Rushi box art
2016 Ages 5+

Rushi

6.60
2 players 10-60 min 1 weight
Abstract Strategy Grid Movement Pattern Recognition Tile Placement Crowdfunding: Kickstarter Players: Two Player Only Games
Corintho box art
2005 Ages 8+

Corintho

6.20
2-4 players ?-? min 1.5 weight
Abstract Abstract Strategy Ancient Pattern Building Pattern Recognition Ancient: Corinth Components: 4 x 4 Grids
Crop Rotation box art
2016 Ages 8+

Crop Rotation

6.60
2-4 players 20-40 min 1.6 weight
Abstract Strategy Farming Print & Play Dice Rolling Pattern Building Pattern Recognition
Clustered box art
2017 Ages 7+

Clustered

6.70
1-4 players 20-60 min 1.75 weight
Abstract Strategy Card Game Children's Game Chaining End Game Bonuses Hand Management Crowdfunding: Kickstarter Digital Implementations: Tabletopia
Lex In Lemniscate box art
2016 Ages 14+

Lex In Lemniscate

6.30
2-8 players 10-20 min 3.85 weight
Abstract Strategy Pattern Building Pattern Recognition Digital Implementations: Tabletopia
Doubles Wild box art
2001 Ages 8+

Doubles Wild

6.10
2-4 players ?-? min 1 weight
Abstract Abstract Strategy Dice Dice Rolling Pattern Building Pattern Recognition Components: 9 x 9 Grids Components: Marbles
Q•bitz Extreme box art
2012 Ages 8+

Q•bitz Extreme

6.30
2-4 players 15-30 min 1.67 weight
Abstract Abstract Strategy Action / Dexterity Dice Dice Rolling Memory Pattern Building Components: 4 x 4 Grids Game: Q-bitz
Swish Jr. box art
2013 Ages 5+

Swish Jr.

6.20
2-6 players ?-? min 1 weight
Abstract Strategy Puzzle Pattern Building Pattern Recognition Versions & Editions: Junior Versions of Grown-Upâ?¦
Ultimate Tic-tac-toe box art
2008 Ages 6+

Ultimate Tic-tac-toe

5.80
2-4 players 5-15 min 2.2 weight
Abstract Abstract Strategy Pattern Building Pattern Recognition Category: Combinatorial Category: n in a row
Five-up box art
1959 Ages 10+

Five-up

6.10
2-4 players ?-? min 1.5 weight
Abstract Abstract Strategy Pattern Building Pattern Recognition Team-Based Game Traditional Games: Dominoes
Olix box art
1994 Ages 8+

Olix

6.00
2 players ?-? min 2.14 weight
Abstract Abstract Strategy Pattern Building Pattern Recognition Category: Combinatorial Components: 11 x 11 Grids
Pentago Xl box art
2005 Ages 8+

Pentago Xl

5.90
2-4 players ?-? min 1.8 weight
Abstract Abstract Strategy Pattern Building Pattern Recognition Team-Based Game Category: n in a row Components: 9 x 9 Grids
Papillons box art
2007 Ages 8+

Papillons

5.80
2-4 players ?-? min 1.14 weight
Abstract Abstract Strategy Animals Card Game Pattern Recognition Tile Placement Animals: Butterflies
Geominos box art
2007 Ages 10+

Geominos

6.10
2-4 players ?-? min 1.5 weight
Abstract Abstract Strategy Number Pattern Building Pattern Recognition Tile Placement Components: Polyominoes
Davinci's Challenge box art
2004 Ages 8+

Davinci's Challenge

5.60
2-4 players ?-? min 2.06 weight
Abstract Abstract Strategy Puzzle Pattern Recognition Tile Placement Game: DaVinci's Challenge Historical Figures: Leonardo da Vinci
Niche box art
2009 Ages 6+

Niche

6.50
2-7 players ?-? min 1.38 weight
Abstract Abstract Strategy Card Game Educational Pattern Building Pattern Recognition Set Collection
Kawa: A Game About Flow box art
2020 Ages 12+

Kawa: A Game About Flow

6.40
2-4 players 30-60 min 2 weight
Abstract Strategy Animals Environmental Modular Board Network and Route Building Pattern Recognition Animals: Birds Animals: Crabs
Enkounter box art
2006 Ages 6+

Enkounter

5.80
1-3 players ?-? min 2 weight
Abstract Abstract Strategy Puzzle Pattern Recognition Tile Placement Category: Combinatorial Components: Polyominoes
Mattock box art
2020 Ages 8+

Mattock

5.70
2 players 5-40 min 2.25 weight
Abstract Abstract Strategy Print & Play Connections Hexagon Grid Map Addition Category: Combinatorial Digital Implementations: Ai Ai
Mind Maze box art
1970 Ages 8+

Mind Maze

5.60
2 players ?-? min 1.33 weight
Abstract Abstract Strategy Action / Dexterity Maze Pattern Recognition Secret Unit Deployment Components: Magnets Components: Marbles
Iqube box art
2006

Iqube

5.50
1-4 players ?-? min 1 weight
Abstract Abstract Strategy Game System Memory Memory Pattern Recognition Components: 3-Dimensional (3D)
Contigo box art
1974 Ages 12+

Contigo

5.70
2-4 players ?-? min 2.2 weight
Abstract Abstract Strategy Pattern Building Pattern Recognition Components: 6 x 6 Grids Digital Implementations: TableTop Simulator Modâ?¦
Lifeline box art
2022 Ages 5+

Lifeline

5.60
2 players 30-90 min 1.25 weight
Abstract Abstract Strategy Territory Building Chaining Enclosure Hexagon Grid Category: Combinatorial Digital Implementations: Board Game Arena