Table feel
Contigo has a moderate level of direct confrontation and strategic depth. Players must frequently pay attention to and react to each other's actions. While there is some level of cooperation required, it is not a major focus of the game.
This game in the 3M Bookshelf Series is a cross between Mancala (a.k.a. Warri, Oh-Wah-Ree, Kalah) and more traditional Checkers-like games. It is played by four players according to the original rules, but can be adapted to be played by just two (the three-player game would be un...
Players
2-4
Time
?-?
Age
12+
Weight
2.2
Rating
5.66
Should this hit the table?
Contigo has a moderate level of direct confrontation and strategic depth. Players must frequently pay attention to and react to each other's actions. While there is some level of cooperation required, it is not a major focus of the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Contigo has a moderate level of direct confrontation and strategic depth. Players must frequently pay attention to and react to each other's actions. While there is some level of cooperation required, it is not a major focus of the game.
Contigo has a high replayability score due to its great variability in gameplay, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played, with expansions adding new content and gameplay elements. While it may take some time to learn, the depth it offers makes it worth the investment.
Contigo has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game outcome is balanced between luck and strategy.
Overview
This game in the 3M Bookshelf Series is a cross between Mancala (a.k.a. Warri, Oh-Wah-Ree, Kalah) and more traditional Checkers-like games. It is played by four players according to the original rules, but can be adapted to be played by just two (the three-player game would be unbalanced). The 6x6 board is surrounded by Mancala-like pits, where pebbles are moved. The number of pebbles in a row/column/diagonal's pits controls how the pawns on the board move. Two sets of rules are supplied: the Alignment game, where you are trying to be the first to align four of your pawns in any six-space row --either horizontally, vertically or diagonally-- without opposing pawns between them, and the more advanced Capture game, where you're trying to capture your opponents' key pawns (kings, really).
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.