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Normandy: The Beginning Of The End
8.16Maneuver forces across tactical or historical battle maps.
Warehouse 51
6.17Compete for contested options while managing cost and timing.
Eleusis
7.35Use clues and contradictions to deduce hidden information.
Three Days Of Gettysburg (third Edition)
7.67Maneuver forces across tactical or historical battle maps.
Mythic Battles
6.81Play event cards to drive map pressure and long-term timing.
Magnate
7.27Roll dice to trigger production and build stronger turns over time.
Cellar Des Triplettes
6.18Compete for contested options while managing cost and timing.
Decktective: Nightmare In The Mirror
7.04Coordinate shared actions while clues or threats pressure the group.
Plata
7.00Play suited cards to win tricks and manage timing.
Silent Death: The Next Millennium Deluxe Edition
7.57Maneuver forces across tactical or historical battle maps.
Timeline: British History
6.68
Ascension: Eternal
7.72Build a deck or pool that turns small actions into stronger combos.
Colonial Diplomacy
6.63Bluff, read opponents, and time reveals around hidden information.
Trump, Tricks, Game!
6.47Play suited cards to win tricks and manage timing.
Conspiracy!
6.25Move goods between locations while optimizing routes and timing.
Three Cheers For Master
6.23Manage cards in hand to time plays, combos, and scoring windows.
Rebel Princess
7.59Play suited cards to win tricks and manage timing.
Sherlock
6.26Use clues and contradictions to deduce hidden information.
The Horus Heresy: Betrayal At Calth
7.50Roll dice and choose how to use the results for tactical outcomes.
Sixes
7.06Vote, persuade, and read the table to push group decisions.
Bowling Solitaire
6.67Solve a self-contained solo challenge against the game system.
Way Of The Samurai
7.46Solve a self-contained solo challenge against the game system.
Händler Der Karibik
6.84Push your luck for bigger rewards while risk keeps building.
Heroes Of Normandie: Big Red One Edition
8.50Move pieces across a map while planning position and timing.