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Warehouse 51 box art
Rich game profile

Warehouse 51

The year is 2038. After decades of borrowing money from the rest of the world, the USA finally went bankrupt. In a last desperate move, the federal government decided to auction its most secret treasures: the artifacts and relics stored in Warehouse 51. And there's serious stuff...

Players

3-5

Time

30-45

Age

10+

Weight

1.69

Rating

6.17

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Warehouse 51 offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and player interaction further enhance the replay value. The game scales well with different numbers of players and has a moderate learning curve. Overall, Warehouse 51 has a solid replayability score of 7.9.

Luck profile

Warehouse 51 has a moderate level of luck involved in the game. Random elements such as card draws and dice rolls have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Warehouse 51 strikes a good balance between luck and strategy.

Overview

What ABG knows about this game

The year is 2038. After decades of borrowing money from the rest of the world, the USA finally went bankrupt. In a last desperate move, the federal government decided to auction its most secret treasures: the artifacts and relics stored in Warehouse 51. And there's serious stuff in there, such as Aladdin's Lamp, the Hammer of Thor, the Golem, and the Philosopher's Stone. In Warehouse 51, players are multimillionaires from across the globe who want to buy these artifacts for their collections, but most of the items have strange paranormal effects that can influence the game, and many of them are fakes...

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

3
Bruno Faidutti Sérgio Halaban André Zatz

Artists

1
Rafael Zanchetin

Publishers

5
Funforge Games Factory Publishing Passport Game Studios Pendragon Game Studio SD Games

Linked items

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