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Tomorrow's War (second Edition)
Roll dice and choose how to use the results for tactical outcomes.
Year2011
Players2-4
Time90-180
Weight3.75
Age?+
Book
Miniatures
Science Fiction
Dice Rolling
Variable Phase Order
Interstellar Mayhem
Spend limited actions each turn to balance movement, setup, and scoring.
Year2010
Players2-6
Time?-?
Weight2
Age12+
Aviation / Flight
Science Fiction
Action Points
Dice Rolling
Hexagon Grid
Periorbis
Place workers to claim actions and turn resources into plans.
Year2017
Players2-6
Time?-?
Weight3.75
Age13+
Economic
Science Fiction
Space Exploration
Deck, Bag, and Pool Building
Pick-up and Deliver
Variable Phase Order
Crowdfunding: Kickstarter
Void 1.1
Spend limited actions each turn to balance movement, setup, and scoring.
Year2003
Players2-8
Time?-?
Weight3.33
Age12+
Miniatures
Science Fiction
Wargame
Action Points
Dice Rolling
Line of Sight
Setting: Void (Viridian Solar System)
League Of Hackers
Manage cards in hand to time plays, combos, and scoring windows.
Year2014
Players2-4
Time?-?
Weight3
Age12+
Card Game
Science Fiction
Hand Management
Simultaneous Action Selection
Take That
Theme: Cyberpunk
Theme: Hackers
Cav: Combat Assault Vehicle
Spend limited actions each turn to balance movement, setup, and scoring.
Year2001
Players2-8
Time?-?
Weight2.83
Age12+
Dice
Fighting
Miniatures
Action Points
Dice Rolling
Variable Phase Order
Crowdfunding: Kickstarter