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Locke & Key: The Game
6.26Manage cards in hand to time plays, combos, and scoring windows.
Burn Rate
6.07Draft from shared options to assemble a plan over successive turns.
1500 M
6.97Compete for contested options while managing cost and timing.
Airborne In My Pocket
6.94Coordinate with teammates to solve the game's shared challenge.
Sherlock Far West: La Mina Maldita
6.96Coordinate shared actions while clues or threats pressure the group.
So Long, My World
7.25Play linked scenarios where mission goals shape each session.
Villagers & Villains
6.60Collect matching sets while timing when to score or trade them.
Squint
5.99Place tiles carefully to build spatial scoring patterns.
Cv Pocket
6.34Collect matching sets while timing when to score or trade them.
Munchkin Impossible
5.96Roll dice and choose how to use the results for tactical outcomes.
Mixmo
6.35Place tiles carefully to build spatial scoring patterns.
St Patrick
6.75Play suited cards to win tricks and manage timing.
Kune V Lakia: A Chronicle Of A Royal Lapine Divorce Foretold
6.44Build a deck or pool that turns small actions into stronger combos.
Looterz: Rigor Mortis
7.16Roll dice and choose how to use the results for tactical outcomes.
Colossus
7.67
Six Second Scribbles
7.38
Handsome
6.82Collect matching sets while timing when to score or trade them.
Ferox
7.69Build a deck or pool that turns small actions into stronger combos.
Crows Overkill
6.36Play disruptive cards to slow rivals and protect your own plan.
Imagician
6.76Mark choices on a sheet to build patterns and complete objectives.
Gasha
6.56Collect matching sets while timing when to score or trade them.
My Favourite Things
7.24Play suited cards to win tricks and manage timing.
Gloobz
6.20Use physical skill and timing to pull off the key moves.
The Stonebound Saga
7.20Build a deck or pool that turns small actions into stronger combos.