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Murus Gallicus
7.01Move pieces across a map while planning position and timing.
Cloomba
6.97Place tiles carefully to build spatial scoring patterns.
Zephyr: Winds Of Change
7.00Build a deck or pool that turns small actions into stronger combos.
No Return
6.75
Gangsters
6.29Make decisions quickly while the game unfolds in real time.
Malhya: Lands Of Legends
9.25Coordinate with teammates to solve the game's shared challenge.
Munchkin Grimm Tidings
6.85Play disruptive cards to slow rivals and protect your own plan.
Clash Of Armies: Medieval
7.82Build a deck or pool that turns small actions into stronger combos.
Necromunda: Dark Uprising
8.56Spend limited actions each turn to balance movement, setup, and scoring.
Exceed: Seventh Cross – Church Vs. Empire Box
7.88Move pieces across a map while planning position and timing.
Babylon 5 Wars
6.57Maneuver forces across tactical or historical battle maps.
Havalandi
6.97Place tiles carefully to build spatial scoring patterns.
Munchkin Oz
6.33Draft from shared options to assemble a plan over successive turns.
?? ???????? ????? (a Duel For Falling Cherry Blossoms: New Act – Basic Set)
8.27Play event cards to drive map pressure and long-term timing.
The Game Of Y
7.16
Lords Of War: Templars Versus Undead
6.54Play event cards to drive map pressure and long-term timing.
Hermetica
7.43Move pieces across a map while planning position and timing.
Temp Worker Assassins
6.80Place workers to claim actions and turn resources into plans.
Outnumbered: Improbable Heroes
7.07Coordinate with teammates to solve the game's shared challenge.
Marvel Dice Masters: Iron Man And War Machine Starter Set
7.35Build a deck or pool that turns small actions into stronger combos.
Pelican Bay
6.27Build patterns from chosen pieces to unlock scoring opportunities.
Yomi: Round 2
7.82Manage cards in hand to time plays, combos, and scoring windows.
Adaptoid
6.89Move pieces across a map while planning position and timing.
Tara: Ireland's Royal Board Game
6.23Spot patterns quickly and react before opponents do.